Massalia (Occupied)
Gateway to Gaul.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Massalia (Occupied) |
Level Name dei_main_city_MASSILIA_1 |
Building Chain Ancient Capital |
Building Level 1 |
Create Time 4 |
Create Cost 2250 |
Effects
-2 food (this_region)+5% wealth from all sources (regions_in_this_province)
507 wealth from subsistence (this_building)
100 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.1% All Population Classes (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (AOR_11_Celtic_Levies) Lugoae Vocontae (Celtic Levies) During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much. |
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300 | 496 | 496 | 21 | 9 | 10 | 65 | 4 | 20 | 30 | |||||||||
2 |
Cavalry / Melee Cavalry / (AOR_11_Celtic_Light_Cavalry) Vocontae Epos (Vocontii Cavalry) Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary. |
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120 | 1216 | 1216 | 26 | 9 | 22 | 39 | 4 | 20 | 40 | |||||||||
3 |
Melee Infantry / Spear Infantry / (AOR_11_Greek_Colonist_Levies) Massaloi Pantodapoi (Massilian Colonist Levies) The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home. |
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300 | 562 | 562 | 26 | 9 | 11 | 66 | 4 | 20 | 30 | |||||||||
4 |
Melee Infantry / Melee Infantry / (Ger_Baltic_Light_Infantry) Kirslininkas (Baltic Light Axemen) The western Balts know and use iron, and are wealthy from the amber trade. Thus, they are probably able to field a regular army in times of need. Armed with iron-tipped spears and battle axes, the Kirslininkas (Axemen) take part in the wars and battles of the northern lands. |
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300 | 463 | 463 | 30 | 11 | 11 | 65 | 1 | 20 | 45 | |||||||||
5 |
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_early) Koroi (Spear Levy) This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts. |
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300 | 346 | 346 | 21 | 9 | 10 | 65 | 1 | 20 | 45 | |||||||||
6 |
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_late) Newjo Koroi (Spear Levy) This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts. |
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300 | 387 | 387 | 24 | 9 | 11 | 67 | 1 | 20 | 45 | |||||||||
7 |
Melee Infantry / Hoplite/Pike Infantry / (Ger_Lugii_Pikemen) Gaizaharjoz (Eastern Germanic Pikemen) Gaizaharjoz are very disciplined warriors who fight in a dense formation. They use a Germanic lance - the Speutan, a deadly and intimidating weapon with a very long spearhead. During their years of constant battle with hostile nations, they've developed new strategies for combat and defense, and learned early on to form an impenetrable burdahagon (shield-wall) to repel their attackers. |
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256 | 403 | 403 | 27 | 9 | 10 | 43 | 1 | 20 | 45 |
Disqus |
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