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Barbarian Hamlet (Purple Dye) Veneti (Hannibal at the Gates)Veneti (Hannibal at the Gates) Minor Settlement (Purple Dye) Level 1

Barbarian Hamlet (Purple Dye)

From tiny acorns great oaks grow.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Purple Dye)

Barbarian Hamlet (Purple Dye)
Barbarian Hamlet (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_1)
Minor Settlement (Purple Dye) Level 0
Barbarian Village (Purple Dye)
Barbarian Village (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_2)
Minor Settlement (Purple Dye) Level 1
Barbarian Town (Purple Dye)
Barbarian Town (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_3)
Minor Settlement (Purple Dye) Level 2
Barbarian Pagus (Purple Dye)
Barbarian Pagus (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_4)
Minor Settlement (Purple Dye) Level 3
Barbarian Hamlet (Purple Dye)

Building Name

Barbarian Hamlet (Purple Dye)

Level Name

rom_BARBARIAN_city_minor_purple_dye_1

Building Chain

Minor Settlement (Purple Dye)

Building Level

1

Create Time

4

Create Cost

1650

Effects

+2% wealth from all commerce (all regions)
168 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 purple dye (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 purple dye (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 Celtic Townsfolk
300 Celtic Townsfolk
300 Celtic Townsfolk
300 Celtic Townsfolk
Celtic Townsfolk
(GAR_Cel_Armed_Townsfolk)
Melee Infantry
300 Celtic Warriors
Celtic Warriors
(GAR_Cel_Garrisoned_Warriors)
Melee Infantry
175 Celtic Bowmen
175 Celtic Bowmen
175 Celtic Bowmen
Celtic Bowmen
(GAR_Cel_Local_Bowmen)
Missile Infantry
200 Celtic Tribesmen
200 Celtic Tribesmen
200 Celtic Tribesmen
Celtic Tribesmen
(GAR_Cel_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Mitnag'him Numidim
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
2
175 Qala'im Numidim
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
3
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
4
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
5
300 Veneti Milites
Melee Infantry / Spear Infantry / (Ven_Levy_Spearmen)
Veneti Milites
(Veneti Levy Spearmen)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as a militia. Farmers, craftsmen, and fishermen are called to brief military service in periods of crisis. They may train a few times a year to fight and participate in games and sports to improve their physicality, but they're still only militia, and can only be trusted to do so much.

300 340 340 21 9 11 54 1 20 45
6
175 Funditores Veneti
Missile Infantry / Missile Infantry / (Ven_Slingers)
Funditores Veneti
(Veneti Slingers)

These slingers, eager for glory in battle, are highly effective skirmishers.

175 447 447 5 165 5 20 18 7 6 37 1 20 35
7
300 Ensiferi Veneti
Melee Infantry / Melee Infantry / (Ven_Swords)
Ensiferi Veneti
(Veneti Warriors)

There is a deep savagery in these warriors' hearts, a delight in battle for its own sake.

300 541 541 36 10 13 65 1 20 50
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