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HomeHome / Divide et Impera / Punic Rebels (Hannibal at the Gates) / Buildings / Antioch
Antioch Punic Rebels (Hannibal at the Gates)Punic Rebels (Hannibal at the Gates) Ancient Capital Level 4

Antioch

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Antioch
Antioch
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch
Antioch
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch

Building Name

Antioch

Level Name

dei_main_city_ANTIOCH_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marble
Marble

Require Technology

Concrete
Concrete

Effects

+6 artillery on walls (this_region)
-10 food (this_region)
+40% wealth from all sources (regions_in_this_province)
1518 wealth from subsistence (this_building)
+4 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+4% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

40 Ballista (Bastion)
40 Ballista (Bastion)
40 Ballista (Bastion)
Ballista (Bastion)
(Car_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Car_Scorpion_Bastion)
Fixed Artillery
100 Carthaginian Cavalry
100 Carthaginian Cavalry
100 Carthaginian Cavalry
100 Carthaginian Cavalry
Carthaginian Cavalry
(GAR_Car_Citizen_Cavalry)
Melee Cavalry
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
Carthaginian Militia
(GAR_Car_Citizen_Militia)
Spear Infantry
200 Libyan Spearmen
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Hoplite/Pike Infantry
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Toxotai Syriakoi
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
2
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
3
36 Elephantes Syriakoi
Elephants / Elephant / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
4
200 H'anatim Lybim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Libyan_Hoplites)
H'anatim Lybim Kbedim
(Libyan Heavy Hoplites)

There is a discipline in the advance of a phalanx that eludes lesser men.

200 1022 1022 29 9 15 63 12 20 50
5
200 H'anatim Lybim
Melee Infantry / Hoplite/Pike Infantry / (Car_Libyan_Hoplites)
H'anatim Lybim
(Libyan Hoplites)

There is honour and tradition in defending one's home as a hoplite.

200 918 918 27 9 13 60 10 20 45
6
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Mitnagsim Lybim
(Libyan Javelinmen)

Javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 7 15 7 6 37 1 20 35
7
300 Aanatim Lybim
Melee Infantry / Spear Infantry / (Car_Light_Libyan_Infantry)
Aanatim Lybim
(Libyan Thureos Spears)

Levied soldiers that fight as javelin-armed spearmen.

300 518 518 28 9 10 71 3 20 50
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