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Cohort Barracks Latin Rebels (Hannibal at the Gates)Latin Rebels (Hannibal at the Gates) Military (Recruitment) Level 3

Cohort Barracks

With some luxury from home, even the patrician can find comfort here.

The greatness of Rome's army lay in training, tactics and the spirit of the people. Before the Second Samnite War in 315BC the Romans fought as a phalanx. As they suffered heavy defeats on difficult terrain a more manoeuvrable maniple system was adapted from the Samnites' tactics. Three divisions replaced the phalanx in battle: the young hastati in the front, the experienced principes as the main line and lastly the veteran triarii at the rear. This tactical system served Rome well until new enemies and new economic realities weakened it. Consul Gaius Marius made dramatic changes when he reformed the whole Roman army, creating what is now seen as the 'classic' Roman Legion as the basic battle force. His system proved extremely effective and was adopted by successive generations of leaders. It was the Marian Legions that went on to conquer the known world...

Military (Recruitment)

Field of Mars
Field of Mars
(pun_ROMAN_military_main_1)
Military (Recruitment) Level 0
Auxiliary Camp
Auxiliary Camp
(pun_ROMAN_military_main_aux_2)
Military (Recruitment) Level 1
Auxiliary Barracks
Auxiliary Barracks
(pun_ROMAN_military_main_aux_3)
Military (Recruitment) Level 2
Auxiliary Garrison
Auxiliary Garrison
(pun_ROMAN_military_main_aux_4)
Military (Recruitment) Level 3
Manipular Barracks
Manipular Barracks
(pun_ROMAN_military_main_heavy_2)
Military (Recruitment) Level 1
Cohort Barracks
Cohort Barracks
(pun_ROMAN_military_main_heavy_3)
Military (Recruitment) Level 2
Legion Barracks
Legion Barracks
(pun_ROMAN_military_main_heavy_4)
Military (Recruitment) Level 3
Cohort Barracks

Building Name

Cohort Barracks

Level Name

pun_ROMAN_military_main_heavy_3

Building Chain

Military (Recruitment)

Building Level

3

Create Time

10

Create Cost

3600

Require Technology

Manipular Organisation
Manipular Organisation

Effects

-5% land unit recruitment cost (this_province)
+1 experience rank(s) for heavy infantry recruits (this_province)
+1% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Equites Italici
Cavalry / Melee Cavalry / (Ita_Cav)
Equites Italici
(Italian Cavalry)

These cavalry will do good work at close quarters if handled correctly.

100 1696 1696 27 9 22 41 18 20 55
2
175 Velites Italici
Missile Infantry / Missile Infantry / (Ita_Levy_Skirm)
Velites Italici
(Italian Javelinmen)

These levies are armed with javelins, and skirmish in front of a main battle line.

175 349 349 14 85 8 7 18 7 6 37 1 20 35
3
175 Funditores Italici
Missile Infantry / Missile Infantry / (Ita_Levy_Slingers)
Funditores Italici
(Italian Slingers)

Even in the hands of levies, slings are dangerous weapons.

175 447 447 5 165 5 20 18 7 6 37 1 20 35
4
100 Equites Optimi Italici
Cavalry / Melee Cavalry / (Ita_Noble_Cav)
Equites Optimi Italici
(Italian Aristocratic Cavalry)

These noblemen are excellent horsemen, hot-blooded, and unfazed by setbacks.

100 1771 1771 33 10 20 50 14 20 60
5
200 Hastati Optimi Italici
Melee Infantry / Spear Infantry / (Ita_Noble_Infantry)
Hastati Optimi Italici
(Italian Aristocratic Infantry)

These spearmen, drawn from the sons of the nobility, will stand and fight to the last.

200 1231 1231 36 9 15 81 16 20 65
6
200 Hastati Italici
Melee Infantry / Spear Infantry / (Ita_Spear)
Hastati Italici
(Italian Spearmen)

Angry Italians with spears should never be dismissed lightly.

200 568 568 15 9 10 65 8 20 45
7
200 Ensiferi Italici
Melee Infantry / Melee Infantry / (Ita_Sword)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 45
8
100 Equites Extraordinarii (Late)
Cavalry / Melee Cavalry / (Rom_Equites_Extraordinarii_Late_Allied_Ita)
Equites Extraordinarii (Late)
(Polybian Heavy Cavalry Turma)

These elite Socii cavalry make up one third of the allied cavalry and are among the very best of Italia.

100 1892 1892 33 9 24 47 18 20 60
9
100 Socii Equites (Late)
Cavalry / Melee Cavalry / (Rom_Equites_Late_Allied_Ita)
Socii Equites (Late)
(Polybian Medium Cavalry Turma)

The Socii provide excellent cavalrymen, as always. Aside from an upgrade they still fight the same way.

100 1874 1874 32 9 24 47 18 20 50
10
200 Hastati Samnitici (Late)
Melee Infantry / Melee Infantry / (Rom_Hastati_Late_Allied_Ita)
Hastati Samnitici (Late)
(Polybian Light Sword Maniple)

These gladii-armed, pila-throwing men are among the youngest of the Socii.

200 794 794 32 10 11 70 8 20 50
11
200 Pedites Extraordinarii (Late)
Melee Infantry / Spear Infantry / (Rom_Pedites_Extraordinarii_Late_Allied_Ita)
Pedites Extraordinarii (Late)
(Polybian Elite Spear Maniple)

The best fifth of the allied triarii are designated as extraordinarii - indeed, extraordinary soldiers.

200 1195 1195 33 9 15 84 16 20 60
12
200 Principes Samnitici (Late)
Melee Infantry / Melee Infantry / (Rom_Principes_Late_Allied_Ita)
Principes Samnitici (Late)
(Polybian Heavy Sword Maniple)

The Romans demand and the Socii serve: heavy melee infantry equipped like their Roman counterparts.

200 1098 1098 38 10 11 71 12 20 55
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