Antioch (Occupied)
Strategic Hellenistic capital.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Antioch (Occupied) |
Level Name dei_main_city_ANTIOCH_2 |
Building Chain Ancient Capital |
Building Level 2 |
Create Time 6 |
Create Cost 3900 |
Effects
-5 food (this_region)+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
(GAR_Ibe_Local_Swordsmen)
Melee Infantry
(GAR_Ibe_Town_Champions)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
2 |
Melee Infantry / Spear Infantry / (Ibe_Light_Spearmen) Loricati Milites (Militia Spearmen) Loricati Milites are a reliable levied militia. Fast and able to pepper the enemy with javelins before charging with their spears, they can be relied upon to beef up Iberian armies whenever necessity of men is paramount. |
|||||||||||||||||
300 | 484 | 484 | 26 | 9 | 11 | 58 | 3 | 20 | 50 | |||||||||
3 |
Melee Infantry / Melee Infantry / (Ibe_Medium_inf) Loricati Caetrati (Iberian Medium Infantry) Loricati Caetrati are well-equipped Caetrati: multi-role infantry that can be relied upon to defeat far more heavily armoured opponents in battle. |
|||||||||||||||||
200 | 1062 | 1062 | 36 | 11 | 13 | 56 | 12 | 20 | 55 | |||||||||
4 |
Missile Infantry / Missile Infantry / (Ibe_Slingers) Iberi Funditores (Iberian Slingers) A good slinger is worth his pay for the havoc he causes in enemy ranks. |
|||||||||||||||||
175 | 517 | 517 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 32 | 1 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (Ibe_Spear) Iberi Milites (Iberian Levies) Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount. |
|||||||||||||||||
300 | 452 | 452 | 24 | 9 | 10 | 52 | 3 | 20 | 45 | |||||||||
6 |
Melee Infantry / Melee Infantry / (Ibe_Sword) Iberi Caetrati (Iberian Swordsmen) Deadly falcata swords are powerful arguments in the hands of these men. |
|||||||||||||||||
300 | 721 | 721 | 33 | 11 | 13 | 54 | 6 | 20 | 45 |
Disqus |
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