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HomeHome / Divide et Impera / Masaesyli (Hannibal at the Gates) / Buildings / Eastern Hamlet (Olive Oil)
Eastern Hamlet (Olive Oil) Masaesyli (Hannibal at the Gates)Masaesyli (Hannibal at the Gates) Minor Settlement (Olive Oil) Level 1

Eastern Hamlet (Olive Oil)

A small community founded for common goals and in shared beliefs.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement (Olive Oil)

Eastern Hamlet (Olive Oil)
Eastern Hamlet (Olive Oil)
(rom_EASTERN_city_minor_olives_1)
Minor Settlement (Olive Oil) Level 0
Eastern Village (Olive Oil)
Eastern Village (Olive Oil)
(rom_EASTERN_city_minor_olives_2)
Minor Settlement (Olive Oil) Level 1
Eastern Small Town (Olive Oil)
Eastern Small Town (Olive Oil)
(rom_EASTERN_city_minor_olives_3)
Minor Settlement (Olive Oil) Level 2
Eastern Town (Olive Oil)
Eastern Town (Olive Oil)
(rom_EASTERN_city_minor_olives_4)
Minor Settlement (Olive Oil) Level 3
Eastern Hamlet (Olive Oil)

Building Name

Eastern Hamlet (Olive Oil)

Level Name

rom_EASTERN_city_minor_olives_1

Building Chain

Minor Settlement (Olive Oil)

Building Level

1

Create Time

4

Create Cost

1500

Effects

1 food (this_region)
135 wealth from farming (agriculture) (this_building)
+2% wealth from agriculture (all regions)
30 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 olive oil (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Melee Infantry
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Spear Infantry
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Missile Infantry
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Qala'im Maurim
Missile Infantry / Missile Infantry / (Afr_Maure_Slingers)
Qala'im Maurim
(Maure Slingers)

Even the smallest pebble is dangerous in the right hands.

175 389 389 5 165 5 20 18 7 8 32 1 20 35
2
300 Lugoae Vocontae
Melee Infantry / Spear Infantry / (AOR_11_Celtic_Levies)
Lugoae Vocontae
(Celtic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
3
120 Vocontae Epos
Cavalry / Melee Cavalry / (AOR_11_Celtic_Light_Cavalry)
Vocontae Epos
(Vocontii Cavalry)

Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
4
100 Curisi
Cavalry / Melee Cavalry / (AOR_13_South_Iberian_Cavalry)
Curisi
(Iberian Cavalry)

Curisi are good medium cavalry that can perform well against light troops, but will generally get cut to pieces by superior spear infantry or heavy cavalry.

100 1551 1551 33 11 24 41 10 20 35
5
300 Iberi Milites
Melee Infantry / Spear Infantry / (AOR_13_South_Iberian_Levies)
Iberi Milites
(Iberian Levies)

Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount.

300 452 452 24 9 10 52 3 20 35
6
175 Iberi Funditores
Missile Infantry / Missile Infantry / (AOR_13_South_Iberian_Slingers)
Iberi Funditores
(Iberian Slingers)

Some sling stones, in the right hands, are worth their weight in gold.

175 517 517 6 190 5 20 18 7 6 32 1 20 25
7
300 Ioudaioi Taxeis
Melee Infantry / Spear Infantry / (AOR_19_Jewish_Levies)
Ioudaioi Taxeis
(Jewish Levies)

These Ioudaioi Taxeis are reliable garrison troops, useful for policing borders and keeping the population in line.

300 351 351 22 9 11 52 1 20 35
8
175 Ioudaioi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_19_Jewish_Slingers)
Ioudaioi Sphendonetai
(Jewish Slingers)

Even giants can be humbled by nimble slingers.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
9
300 Gund-i Palta
Melee Infantry / Spear Infantry / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
10
200 Thessalikoi Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Levies)
Thessalikoi Epistratoi Hoplitai
(Thessalian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

200 562 562 23 9 11 56 4 20 30
11
200 Thessalikoi Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Light_Hoplites)
Thessalikoi Ekdromoi Hoplitai
(Thessalian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
12
175 Macedonikoi Euzonoi
Missile Infantry / Missile Infantry / (AOR_36_Greek_Light_Peltasts)
Macedonikoi Euzonoi
(Macedonian Light Peltasts)

These skirmishers sensibly withdraw from threats while harassing the enemy with javelins.

175 625 625 15 90 9 5 27 10 10 65 3 20 40
13
200 Thessalikoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_36_Greek_Thureos_Spears)
Thessalikoi Thureophoroi
(Thessalian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
14
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
15
300 Italici Milites
Melee Infantry / Spear Infantry / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
16
300 Dorkim Numidim
Melee Infantry / Spear Infantry / (Num_Spear)
Dorkim Numidim
(Numidian Spearmen)

No matter how reluctant, every spearman holds the line if he wants to live.

300 385 385 24 9 10 65 1 20 45
17
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Numidian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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