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HomeHome / Divide et Impera / Masaesyli (Hannibal at the Gates) / Buildings / Eastern Hamlet (Marble)
Eastern Hamlet (Marble) Masaesyli (Hannibal at the Gates)Masaesyli (Hannibal at the Gates) Minor Settlement (Marble) Level 1

Eastern Hamlet (Marble)

A small community founded for common goals and in shared beliefs.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement (Marble)

Eastern Hamlet (Marble)
Eastern Hamlet (Marble)
(rom_EASTERN_city_minor_marble_1)
Minor Settlement (Marble) Level 0
Eastern Village (Marble)
Eastern Village (Marble)
(rom_EASTERN_city_minor_marble_2)
Minor Settlement (Marble) Level 1
Eastern Small Town (Marble)
Eastern Small Town (Marble)
(rom_EASTERN_city_minor_marble_3)
Minor Settlement (Marble) Level 2
Eastern Town (Marble)
Eastern Town (Marble)
(rom_EASTERN_city_minor_marble_4)
Minor Settlement (Marble) Level 3
Eastern Hamlet (Marble)

Building Name

Eastern Hamlet (Marble)

Level Name

rom_EASTERN_city_minor_marble_1

Building Chain

Minor Settlement (Marble)

Building Level

1

Create Time

4

Create Cost

1500

Effects

-1% construction costs (all regions)
153 wealth from manufacturing (industry) (this_building)
30 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 marble (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Melee Infantry
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Spear Infantry
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Missile Infantry
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Qala'im Maurim
Missile Infantry / Missile Infantry / (Afr_Maure_Slingers)
Qala'im Maurim
(Maure Slingers)

Even the smallest pebble is dangerous in the right hands.

175 389 389 5 165 5 20 18 7 8 32 1 20 35
2
300 Clona Tekonac
Melee Infantry / Melee Infantry / (AOR_12_North_Iberian_Axemen)
Clona Tekonac
(Asturian Axemen)

The Astures and Cantabrii are groups of indigenous tribes with similar Celtic-influenced but distinctive cultures, well-known for their fierceness, lust for freedom, and indomitable character.

300 797 797 38 11 11 70 6 20 40
3
300 Gestikapoinann
Melee Infantry / Spear Infantry / (AOR_12_North_Iberian_Levies)
Gestikapoinann
(Asturian Levies)

Gestikapoinann are equipped with light leather armour combined with a small bronze breastplate, a leather galea helmet, and a rather large shield that gives them their name.

300 452 452 24 9 10 52 3 20 35
4
175 Clona Gosnasio
Missile Infantry / Missile Infantry / (AOR_12_North_Iberian_Skirmishers)
Clona Gosnasio
(Cantabrian Skirmishers)

These warriors are the most poorly armed men of the northern Iberian Celts, and as such make up the bulk of the forces those tribes can field in a time of war.

175 493 493 15 90 8 5 24 9 6 50 1 20 25
5
300 Arabioi Katadromeis
Melee Infantry / Spear Infantry / (AOR_20_arabian_auxiliaries)
Arabioi Katadromeis
(Arabian Auxiliaries)

Arabian auxiliaries form irregular units useful for long-range operations, especially in the desert. They can afford a light and cheap helmet like the Boeotian one, also used by many other troops.

300 490 490 15 9 10 57 6 20 40
6
300 Erinamesh Ana-Arabim
Melee Infantry / Spear Infantry / (AOR_20_Arabian_Levies)
Erinamesh Ana-Arabim
(Arabian Levies)

The desert-canny fight only when they must.

300 407 407 26 9 10 56 1 20 35
7
175 Thanvare Payahdag
Missile Infantry / Missile Infantry / (AOR_23_Persian_Archers)
Thanvare Payahdag
(Persian Archers)

Archers should be valued for ability to strike down a distant foe.

175 508 508 9 165 5 15 18 7 6 22 1 20 25
8
300 Gund-i Palta
Melee Infantry / Spear Infantry / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
9
175 Mysoi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_33_Mysian_Slingers)
Mysoi Sphendonetai
(Mysian Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
10
300 Phrygioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_33_Phrygian_Levies)
Phrygioi Pantodapoi
(Phrygian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 562 562 26 9 11 66 4 20 30
11
175 Skiritai Peltastai
Missile Infantry / Missile Infantry / (AOR_35_Skiritai_Peltasts)
Skiritai Peltastai
(Skiritai Peltasts)

The Skiritai are a people subject to Sparta. They live in Skiritis, a mountainous region located in northern Laconia on the border with Arcadia, between the Oenus and the Eurotas rivers. These peltasts are expert in the art of making enemy lives miserable using javelins.

175 634 634 15 90 10 5 27 10 11 67 3 20 50
12
200 Skiritai Machairaphoroi
Melee Infantry / Melee Infantry / (AOR_35_Skiritai_Swordsmen)
Skiritai Machairaphoroi
(Skiritai Swordsmen)

Those who dwell in the shadow of the Spartans can have martial glory of their own.

200 573 573 39 10 11 57 1 20 55
13
300 Illyrioi Grosphomachoi
Melee Infantry / Melee Infantry / (AOR_37_Illyrian_Coastal_Levies)
Illyrioi Grosphomachoi
(Illyrian Coastal Levies)

These axemen can announce themselves with a shower of javelins before closing for the kill.

300 567 567 33 11 13 50 3 20 35
14
200 Illyrioi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_37_Illyrian_Thureos_Spears)
Illyrioi Thureophoroi
(Illyrian Thureos Spears)

These warriors can pepper a foe with javelins and fight hand-to-hand as well.

200 765 765 30 9 10 67 8 20 40
15
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
16
300 Dorkim Numidim
Melee Infantry / Spear Infantry / (Num_Spear)
Dorkim Numidim
(Numidian Spearmen)

No matter how reluctant, every spearman holds the line if he wants to live.

300 385 385 24 9 10 65 1 20 45
17
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Numidian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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