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Bardic Circle Lusotannan (Hannibal at the Gates)Lusotannan (Hannibal at the Gates) City Centre Level 4

Bardic Circle

Through song and poetry the glorious dead are honoured.

Little is known for certain of the ways and practices of the ancient druids. Classical writers stated that these mysterious men refused to write their secrets down, preferring to pass their knowledge from generation to generation orally. The writer Diodorus Siculus was the first to discuss the idea that there were distinct roles within the druid system, and it was Strabo who divided these into three separate classes; those who studied moral philosophy were known as the 'druidai'; the diviners and specialists in the natural world were the 'o'vateis'; and the poets and singers were the 'bardoi'. The bardoi, or bards, were responsible for passing on history in poetry and song. History always included the brave deeds of warriors as well as knowledge of the gods and the natural world.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Bardic Circle

Building Name

Bardic Circle

Level Name

rom_BARBARIAN_enclosure_research_4

Building Chain

City Centre

Building Level

4

Create Time

16

Create Cost

7200

Require Resource

Leather
Leather

Require Technology

Temple of the Oak
Temple of the Oak

Effects

180 wealth from entertainment (culture) (this_building)
+8% research rate (this_faction)
Bread and Games Edict:
+4 public order (this_province)
+0.2% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
-15% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

200 Iberian Spearmen
Iberian Spearmen
(GAR_Ibe_Garrisoned_Spearmen)
Spear Infantry
175 Iberian Slingers
175 Iberian Slingers
Iberian Slingers
(GAR_Ibe_Local_Slingers)
Missile Infantry
300 Iberian Swordsmen
Iberian Swordsmen
(GAR_Ibe_Local_Swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Cateramuniti
Missile Infantry / Missile Infantry / (Ibe_Lusotannan_Skirm)
Cateramuniti
(Lusitani Levy Skirmishers)

The Cateramuniti are the most common skirmishers in any Lusitanian force. Used to harass and antagonise the enemy with showers of iron-tipped javelins, they weave to and fro, avoiding direct hand-to-hand combat whenever possible. These warbands are the lightest and among the most 'annoying' harassment troops in Iberia. They cause many casualties, before retreating back into the night or hills, and attacking again the following day.

175 370 370 15 90 8 5 24 11 12 29 1 20 35
2
175 Bouti
Missile Infantry / Missile Infantry / (Ibe_Lusotannan_Slingers)
Bouti
(Lusitani Slingers)

With the abandonment of the bow by the end of the Bronze Age, the sling is the only long-ranged missile weapon to be found in 3rd century Iberia. It has always been the weapon of choice of the shepherd, who relies on its range and accuracy to keep predators such as wolves and lynxes from threatening his valuable flock.

175 449 449 6 190 5 20 18 7 8 22 1 20 30
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