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Hellenistic Komai Qarthadastim (Hannibal at the Gates)Qarthadastim (Hannibal at the Gates) Minor Settlement (Market) Level 3

Hellenistic Komai

Successful villages attract trade and settlers, and grow as a result.

Based on agriculture, fishing, trade, or mining small communities supported the growth of Greek city-states and the later Hellenic empires, providing every raw material needed. Villages only happen where there is something worth exploiting, and the best placed ones soon grow into larger towns. In the Greek world, such settlements could be as varied as the hamlets of the Spartan perioikoi, who helped keep the helots enslaved inside the state and acted as intermediaries with the outside world, to the "thousand golden cities" of Bactria which thrived on agriculture and flourishing trade in Asia Minor.

Minor Settlement (Market)

Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1)
Minor Settlement (Market) Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement (Market) Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement (Market) Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement (Market) Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement (Market) Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement (Market) Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement (Market) Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement (Market) Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement (Market) Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement (Market) Level 3
Hellenistic Komai

Building Name

Hellenistic Komai

Level Name

rom_HELLENIC_city_minor_township_3

Building Chain

Minor Settlement (Market)

Building Level

3

Create Time

10

Create Cost

3900

Require Technology

Formal Government
Formal Government

Effects

-4 food (this_region)
+12% wealth from all sources (regions_in_this_province)
282 wealth from subsistence (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
Carthaginian Militia
(GAR_Car_Citizen_Militia)
Spear Infantry
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Hoplite/Pike Infantry
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 H'anatim Lybim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Libyan_Hoplites)
H'anatim Lybim Kbedim
(Libyan Heavy Hoplites)

There is a discipline in the advance of a phalanx that eludes lesser men.

200 1022 1022 29 9 15 63 12 20 50
2
200 H'anatim Lybim
Melee Infantry / Hoplite/Pike Infantry / (Car_Libyan_Hoplites)
H'anatim Lybim
(Libyan Hoplites)

There is honour and tradition in defending one's home as a hoplite.

200 918 918 27 9 13 60 10 20 45
3
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Mitnagsim Lybim
(Libyan Javelinmen)

Javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 7 15 7 6 37 1 20 35
4
300 Aanatim Lybim
Melee Infantry / Spear Infantry / (Car_Light_Libyan_Infantry)
Aanatim Lybim
(Libyan Thureos Spears)

Levied soldiers that fight as javelin-armed spearmen.

300 518 518 28 9 10 71 3 20 50
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