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Commercial Rhodos Qarthadastim (Hannibal at the Gates)Qarthadastim (Hannibal at the Gates) Ancient Capital Level 3

Commercial Rhodos

Strategic Hellenistic capital, focused on trade and wealth.

Ancient Capital

Rhodos
Rhodos
(dei_minor_city_RHODES_1)
Ancient Capital Level 0
Rhodos
Rhodos
(dei_minor_city_RHODES_2)
Ancient Capital Level 1
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_3_fort)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_3)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_3_trade)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Commercial Rhodos

Building Name

Commercial Rhodos

Level Name

dei_minor_city_RHODES_3_trade

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Effects

-4 food (this_region)
+12% wealth from all sources (regions_in_this_province)
420 wealth from subsistence (this_building)
450 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
Carthaginian Militia
(GAR_Car_Citizen_Militia)
Spear Infantry
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Hoplite/Pike Infantry
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Rhodioi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_42_Rhodian_Slingers)
Rhodioi Sphendonetai
(Rhodian Slingers)

Few can match the deadly accuracy of the men of Rhodes.

175 741 741 8 215 8 20 21 7 6 36 1 20 30
2
200 H'anatim Lybim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Libyan_Hoplites)
H'anatim Lybim Kbedim
(Libyan Heavy Hoplites)

There is a discipline in the advance of a phalanx that eludes lesser men.

200 1022 1022 29 9 15 63 12 20 50
3
200 H'anatim Lybim
Melee Infantry / Hoplite/Pike Infantry / (Car_Libyan_Hoplites)
H'anatim Lybim
(Libyan Hoplites)

There is honour and tradition in defending one's home as a hoplite.

200 918 918 27 9 13 60 10 20 45
4
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Mitnagsim Lybim
(Libyan Javelinmen)

Javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 7 15 7 6 37 1 20 35
5
300 Aanatim Lybim
Melee Infantry / Spear Infantry / (Car_Light_Libyan_Infantry)
Aanatim Lybim
(Libyan Thureos Spears)

Levied soldiers that fight as javelin-armed spearmen.

300 518 518 28 9 10 71 3 20 50
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