Hierapytna (Occupied)
Strategic Hellenistic capital.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Hierapytna (Occupied) |
Level Name dei_main_city_KNOSSOS_4 |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 12600 |
Require Resource Marble |
Require Technology Enclosed Settlement |
Effects
-6 food (this_region)+16% wealth from all sources (regions_in_this_province)
720 wealth from subsistence (this_building)
500 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Noble Philanthropy Edict:
-4% building construction costs (this_province)
Tax Harvesting Edict:
+6% tax rate (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 fish (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
(GAR_Ibe_Local_Swordsmen)
Melee Infantry
(GAR_Ibe_Town_Champions)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (AOR_34_Cretan_Archers) Kretai Toxotai (Cretan Archers) As elite archers from the island of Knossos, the ancestors of these famed bowmen once served in the all-conquering army of Alexander the Great. |
|||||||||||||||||
175 | 1021 | 1021 | 11 | 185 | 7 | 15 | 21 | 7 | 6 | 39 | 8 | 20 | 30 | |||||
2 |
Melee Infantry / Spear Infantry / (AOR_34_Cretan_Levies) Kretai Haploi (Cretan Levies) Relatively untrained citizens that are called to arms only in the most dire of circumstances. |
|||||||||||||||||
300 | 562 | 562 | 26 | 9 | 11 | 66 | 4 | 20 | 30 | |||||||||
3 |
Melee Infantry / Melee Infantry / (Ibe_Cantabrian_Ambacti) Ambacti (Cantabrian Ambacti) The Ambacti are chosen soldiers, devoted to the chief whom they accompany, and who supplies them with food. |
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200 | 1343 | 1343 | 44 | 11 | 13 | 88 | 16 | 20 | 65 | |||||||||
4 |
Melee Infantry / Melee Infantry / (Ibe_Cantabrian_Light_Inf) Cladaca (Cantabrian Light Infantry) The Cladaca are the backbone of the early Goidilic warrior society. |
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300 | 504 | 504 | 28 | 11 | 11 | 52 | 3 | 20 | 45 | |||||||||
5 |
Melee Infantry / Melee Infantry / (Ibe_Cantabrian_Medium_Inf) Callaecae Roscaithera (Cantabrian Medium Infantry) The Roscaithrera are armed with a local version of the Celtic longsword and soliferrum javelins. They protect themselves with an iron Montefortino helmet and a caetra shield. |
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300 | 586 | 586 | 34 | 11 | 13 | 60 | 3 | 20 | 55 | |||||||||
6 |
Melee Infantry / Melee Infantry / (Ibe_Heavy_Infantry) Dunaminica (Iberian Heavy Infantry) Hailing from the Celtiberi, these ferocious and battle-hardened warriors are the best regular footmen in Iberia. They are widely regarded as some of the best mercenaries in Hispana. |
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300 | 953 | 953 | 38 | 11 | 13 | 76 | 10 | 20 | 60 | |||||||||
7 |
Melee Infantry / Spear Infantry / (Ibe_Light_Spearmen) Loricati Milites (Militia Spearmen) Loricati Milites are a reliable levied militia. Fast and able to pepper the enemy with javelins before charging with their spears, they can be relied upon to beef up Iberian armies whenever necessity of men is paramount. |
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300 | 484 | 484 | 26 | 9 | 11 | 58 | 3 | 20 | 50 | |||||||||
8 |
Missile Infantry / Missile Infantry / (Ibe_Slingers) Iberi Funditores (Iberian Slingers) A good slinger is worth his pay for the havoc he causes in enemy ranks. |
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175 | 517 | 517 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 32 | 1 | 20 | 30 | |||||
9 |
Melee Infantry / Spear Infantry / (Ibe_Spear) Iberi Milites (Iberian Levies) Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount. |
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300 | 452 | 452 | 24 | 9 | 10 | 52 | 3 | 20 | 45 |
Disqus |
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