Home / Divide et Impera / Senatus Romanus (Macedonian Wars) / Buildings / Military (Recruitment) Buildings
Military (Recruitment) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military (Recruitment) Level 1 Field of Mars Citizens must have somewhere to gather and drill before battle. |
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4 | 1800 |
+0.3% 1st and 2nd Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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2 |
Military (Recruitment) Level 2 Roman Barracks For any soldier, a safe bed is as important as a stout arm. |
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6 | 2400 |
+0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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3 |
Military (Recruitment) Level 2 Auxiliary Camp An army must be gathered and organised before it is sent on campaign. |
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4 | 2100 |
-2 food (this_region) +1 public order per turn (this_province) +0.5% 3rd and 4th Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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4 |
Military (Recruitment) Level 3 Elite Roman Barracks With some luxury from home, even the patrician can find comfort here. |
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10 | 3600 |
-5% land unit recruitment cost (this_province) +1 experience rank(s) for heavy infantry recruits (this_province) +1% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) Requires the Copper resource (this_building) |
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5 |
Military (Recruitment) Level 3 Auxiliary Barracks Non-citizens must be properly organised if they are to serve Rome effectively. |
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4 | 2850 |
-4 food (this_region) +2 public order per turn (this_province) +1% 3rd and 4th Class (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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6 |
Military (Recruitment) Level 4 Provincial Barracks This province benefits from the order and stability brought by the forces of Roma. |
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16 | 6480 |
-10% land unit recruitment cost (this_province) +2 experience rank(s) for heavy infantry recruits (this_province) +1.5% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Copper resource (this_building) |
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7 |
Military (Recruitment) Level 4 Auxiliary Garrison Auxiliaries are the second fist of the Roman Empire, and vital to its wars. |
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4 | 5220 |
-6 food (this_region) +5 public order per turn (this_province) -10% land unit recruitment cost (this_province) Romanisation Edict: -12% auxiliary recruitment cost (this_province) +1.5% 3rd and 4th Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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