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HomeHome / Divide et Impera / Seleucid Rebels (Macedonian Wars) / Buildings / Fortified Antioch
Fortified Antioch Seleucid Rebels (Macedonian Wars)Seleucid Rebels (Macedonian Wars) Ancient Capital Level 3

Fortified Antioch

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Antioch
Antioch
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch
Antioch
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Fortified Antioch

Building Name

Fortified Antioch

Level Name

dei_main_city_ANTIOCH_3_fort

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Architectural Advances
Architectural Advances

Effects

+4 artillery on walls (this_region)
-7 food (this_region)
+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
-3 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+4 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Nizagan
Melee Infantry / Spear Infantry / (Eas_Garrison_Spear)
Nizagan
(Iranian Spearmen)

Any spearman should make a horseman behave with a little respect.

300 345 345 21 9 10 64 1 20 45
2
100 Hippeis Agematos (Late)
Cavalry / Shock Cavalry / (Gre_Agema_Cav)
Hippeis Agematos (Late)
(Late Royal Guard Cavalry)

This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.

100 2789 2789 48 9 44 61 26 20 65
3
100 Hippeis Agematos
Cavalry / Shock Cavalry / (Gre_Early_Agema_Cav)
Hippeis Agematos
(Early Royal Guard Cavalry)

This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.

100 2625 2625 45 9 44 61 22 20 65
4
256 Kleruchoi Phalangitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Kleoruchoi_Pike)
Kleruchoi Phalangitai
(Greek Kleruchoi Pikemen)

It should be counted an honour to defend one's home and family with the pike.

256 717 717 32 9 10 44 8 20 50
5
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
6
256 Argyraspides Phalangitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Silver_Shield_Pike)
Argyraspides Phalangitai
(Silver Shield Pikemen)

These veteran pikemen are rarely matched in quality or courage on a battlefield.

256 1215 1215 36 9 13 63 16 20 65
7
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
8
256 Leukaspidai
Melee Infantry / Hoplite/Pike Infantry / (Gre_White_Shield_Pike)
Leukaspidai
(Greek White Shield Pikemen)

A phalanx of pikemen, the white shields are modelled on their hoplite forebears and, subsequently, the Alexandrian pike reforms. Their most distinctive feature, and the one which gives them their name, is their white painted shield, emblazoned with the name of their king.

256 1023 1023 33 9 8 60 12 20 60
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