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Trade Hub (Iron) Makedonian Rebels (Macedonian Wars)Makedonian Rebels (Macedonian Wars) Minor Settlement (Iron) Level 3

Trade Hub (Iron)

Successful villages attract trade and settlers, and grow as a result.

Based on agriculture, fishing, trade, or mining small communities supported the growth of Greek city-states and the later Hellenic empires, providing every raw material needed. Villages only happen where there is something worth exploiting, and the best placed ones soon grow into larger towns. In the Greek world, such settlements could be as varied as the hamlets of the Spartan perioikoi, who helped keep the helots enslaved inside the state and acted as intermediaries with the outside world, to the "thousand golden cities" of Bactria which thrived on agriculture and flourishing trade in Asia Minor.

Minor Settlement (Iron)

Hamlet (Iron)
Hamlet (Iron)
(rom_HELLENIC_city_minor_iron_1)
Minor Settlement (Iron) Level 0
Village (Iron)
Village (Iron)
(rom_HELLENIC_city_minor_iron_2)
Minor Settlement (Iron) Level 1
Trade Hub (Iron)
Trade Hub (Iron)
(rom_HELLENIC_city_minor_iron_3)
Minor Settlement (Iron) Level 2
Trade Hub (Iron)

Building Name

Trade Hub (Iron)

Level Name

rom_HELLENIC_city_minor_iron_3

Building Chain

Minor Settlement (Iron)

Building Level

3

Create Time

10

Create Cost

4425

Require Technology

Architectural Advances
Architectural Advances

Effects

-4 food (this_region)
507 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
100 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Citizens
200 Greek Citizens
Greek Citizens
(GAR_Gre_Armed_Citizens)
Melee Infantry
200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
2
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
3
300 Thrakioi Pelekophoroi
Melee Infantry / Melee Infantry / (Thr_Axemen)
Thrakioi Pelekophoroi
(Thracian Axemen)

Untrained but eager Thracians equipped with a simple shield and axe.

300 518 518 30 11 13 44 3 20 45
4
300 Thrakioi Pezoi
Melee Infantry / Melee Infantry / (Thr_Footmen)
Thrakioi Pezoi
(Thracian Footmen)

Moderately well-trained warriors able to form and hold a battle line.

300 658 658 33 11 13 71 4 20 45
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