Home / Divide et Impera / Pergamon Rebels (Macedonian Wars) / Buildings / Warhorse Resource Buildings
Warhorse Resource | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Warhorse Resource Level 1 Warhorse Pastures The noble horse has much to teach us. |
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4 | 2025 |
150 wealth from livestock (agriculture) (this_building) +0.1% 2nd Class Citizen (this_building) 10 Warhorse (this_building) |
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2 |
Warhorse Resource Level 2 Warhorse Courses Only a horse is worth more broken. |
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6 | 4275 |
-4% cavalry unit recruitment cost (this_province) +1 experience rank(s) for cavalry recruits (this_province) +7.5% cavalry charge bonus upon recruitment (this_province) +0.3% 2nd Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) |
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3 |
Warhorse Resource Level 2 Warhorse Corrals Without selective breeding, heavy cavalry would not exist. |
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6 | 4275 |
180 wealth from livestock (agriculture) (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) 20 Warhorse (this_building) |
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4 |
Warhorse Resource Level 2 Warhorse Trader “I would offer you a deal, but everything is on sale already!” |
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6 | 4275 |
300 wealth from local commerce (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% Foreigner Population (this_building) 10 Warhorse (this_building) |
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5 |
Warhorse Resource Level 3 Warhorse Trainer Only a horse is worth more broken. |
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10 | 8775 |
-6 public order(squalor) (this_province) -8% cavalry unit recruitment cost (this_province) +2 experience rank(s) for cavalry recruits (this_province) +10% cavalry charge bonus upon recruitment (this_province) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) |
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6 |
Warhorse Resource Level 3 Warhorse Breeder Without selective breeding, heavy cavalry would not exist. |
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10 | 8775 |
250 wealth from livestock (agriculture) (this_building) +5% wealth from industry (regions_in_this_province) -6 public order(squalor) (this_province) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) 30 Warhorse (this_building) |
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7 |
Warhorse Resource Level 3 Warhorse Market If they don’t have it, you don’t want it. |
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10 | 8775 |
650 wealth from local commerce (this_building) +2 growth per turn (this_province) -6 public order(squalor) (this_province) +0.5% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) 10 Warhorse (this_building) |
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8 |
Warhorse Resource Level 4 Master Horse Trainer Noble breeds for those of noble blood. |
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16 | 16808 |
+0.5% empire maintenance (this_faction) -8 public order(squalor) (this_province) -12% cavalry unit recruitment cost (this_province) +3 experience rank(s) for cavalry recruits (this_province) +12.5% cavalry charge bonus upon recruitment (this_province) +0.7% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) |
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9 |
Warhorse Resource Level 4 Warhorse Stable Complex Without selective breeding, heavy cavalry would not exist. |
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16 | 16808 |
+0.5% empire maintenance (this_faction) 300 wealth from livestock (agriculture) (this_building) +8% wealth from industry (regions_in_this_province) -8 public order(squalor) (this_province) +0.7% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) 40 Warhorse (this_building) |
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10 |
Warhorse Resource Level 4 Warhorse Trade Hub If they don’t have it, you don’t want it. |
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16 | 16808 |
+0.5% empire maintenance (this_faction) 1250 wealth from local commerce (this_building) +4 growth per turn (this_province) -8 public order(squalor) (this_province) +1% 2nd Class Citizen (this_building) +0.3% Foreigner Population (this_building) 10 Warhorse (this_building) |
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