Fountain House
Providing water and a place to bathe is a worthy thing.Most commonly fed from subterranean aqueducts, springs or rivers, public fountains date to as early as the 6th century BC, providing accessible drinking water for the communities they served. Often carved from marble, fountains consisted of a great basin fed by bronze piping, usually with a stylised, mask-like waterspout. Animals, mythic beasts, and the gods were common designs. A fountain or pool was often the centrepiece of a courtyard or garden, and a display of power and wealth in eastern cities. Wells, springs and waterways channelled water to fill enclosed cisterns designed to reduce water loss through evaporation, which in turn fed the fountains by gravity.
Sanitation
Building Name Fountain House |
Level Name rom_HELLENIC_water_bath_3 |
Building Chain Sanitation |
Building Level 3 |
Create Time 10 |
Create Cost 4500 |
Require Technology City Planning |
Effects
+4 growth per turn (this_province)+7 public order per turn (sanitation) (this_province)
+6% unit replenishment (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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