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HomeHome / Divide et Impera / Kingdom of Makedon (Macedonian Wars) / Buildings / Fortified Antioch
Fortified Antioch Kingdom of Makedon (Macedonian Wars)Kingdom of Makedon (Macedonian Wars) Ancient Capital Level 4

Fortified Antioch

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Antioch
Antioch
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch
Antioch
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Fortified Antioch

Building Name

Fortified Antioch

Level Name

dei_main_city_ANTIOCH_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

City Planning
City Planning

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Hippeis Agematos
Cavalry / Shock Cavalry / (Gre_Early_Agema_Cav)
Hippeis Agematos
(Early Royal Guard Cavalry)

This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.

100 2625 2625 45 9 44 61 22 20 65
2
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
3
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
4
256 Leukaspidai
Melee Infantry / Hoplite/Pike Infantry / (Gre_White_Shield_Pike)
Leukaspidai
(Greek White Shield Pikemen)

A phalanx of pikemen, the white shields are modelled on their hoplite forebears and, subsequently, the Alexandrian pike reforms. Their most distinctive feature, and the one which gives them their name, is their white painted shield, emblazoned with the name of their king.

256 1023 1023 33 9 8 60 12 20 60
5
300 Thrakioi Pelekophoroi
Melee Infantry / Melee Infantry / (Thr_Axemen)
Thrakioi Pelekophoroi
(Thracian Axemen)

Untrained but eager Thracians equipped with a simple shield and axe.

300 518 518 30 11 13 44 3 20 45
6
300 Thrakioi Pezoi
Melee Infantry / Melee Infantry / (Thr_Footmen)
Thrakioi Pezoi
(Thracian Footmen)

Moderately well-trained warriors able to form and hold a battle line.

300 658 658 33 11 13 71 4 20 45
7
200 Thrakioi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Thr_Hoplites)
Thrakioi Hoplitai
(Thracian Hoplites)

Scale-armoured warriors that number amongst the elite of the Thracian peoples.

200 1190 1190 33 9 19 78 16 20 50
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