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Pergamon (Occupied) Sotiates (Caesar in Gaul)Sotiates (Caesar in Gaul) Ancient Capital Level 3

Pergamon (Occupied)

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_1)
Ancient Capital Level 0
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_2)
Ancient Capital Level 1
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_3_fort)
Ancient Capital Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Ancient Capital Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_3_trade)
Ancient Capital Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Pergamon (Occupied)

Building Name

Pergamon (Occupied)

Level Name

dei_main_city_PERGAMON_3

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6450

Require Technology

Large Defences
Large Defences

Effects

+3 artillery on walls (this_region)
-6 food (this_region)
+20% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-3 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+3% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+3 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
300 Iberian Swordsmen
300 Iberian Swordsmen
300 Iberian Swordsmen
300 Iberian Swordsmen
300 Iberian Swordsmen
Iberian Swordsmen
(GAR_Ibe_Local_Swordsmen)
Melee Infantry
40 Iberi Lithobolos
40 Iberi Lithobolos
Iberi Lithobolos
(Ibe_Ballista_Bastion)
Field Artillery
40 Iberi Oxybeles
40 Iberi Oxybeles
Iberi Oxybeles
(Ibe_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Erin-mesh Uriki
Melee Infantry / Hoplite/Pike Infantry / (AOR_33_akkadian_elite_guards)
Erin-mesh Uriki
(Akkadian Elite Infantry)

These Akkadian infantrymen wear some armour, helmets and light thorakes, and all carry aspis shields to go with their long spears. The Erin-mesh Uriki are drawn from the citizen rolls of Akkadian cities, and are customarily employed as guardians of cities and temples, and as emergency militia during wartime.

200 1344 1344 34 9 13 82 18 20 60
2
256 Ephesoi Phalangitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_33_Ephesian_Pikemen)
Ephesoi Phalangitai
(Ephesian Pikemen)

Heavily armoured soldiers that have been thoroughly drilled in the art of the Macedonian phalanx.

256 995 995 32 9 10 45 12 20 35
3
300 Kares Pezoi
Melee Infantry / Melee Infantry / (AOR_33_Karian_Axemen)
Kares Pezoi
(Karian Axemen)

These lightly-armoured axemen can hack their way into the flanks and rear of enemies.

300 885 885 39 11 15 70 8 20 50
4
175 Mysoi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_33_Mysian_Slingers)
Mysoi Sphendonetai
(Mysian Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
5
300 Phrygioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_33_Phrygian_Levies)
Phrygioi Pantodapoi
(Phrygian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 562 562 26 9 11 66 4 20 30
6
300 Loricati Milites
Melee Infantry / Spear Infantry / (Ibe_Light_Spearmen)
Loricati Milites
(Militia Spearmen)

Loricati Milites are a reliable levied militia. Fast and able to pepper the enemy with javelins before charging with their spears, they can be relied upon to beef up Iberian armies whenever necessity of men is paramount.

300 484 484 26 9 11 58 3 20 50
7
200 Loricati Caetrati
Melee Infantry / Melee Infantry / (Ibe_Medium_inf)
Loricati Caetrati
(Iberian Medium Infantry)

Loricati Caetrati are well-equipped Caetrati: multi-role infantry that can be relied upon to defeat far more heavily armoured opponents in battle.

200 1062 1062 36 11 13 56 12 20 55
8
175 Iberi Funditores
Missile Infantry / Missile Infantry / (Ibe_Slingers)
Iberi Funditores
(Iberian Slingers)

A good slinger is worth his pay for the havoc he causes in enemy ranks.

175 517 517 6 190 5 20 18 7 6 32 1 20 30
9
300 Iberi Milites
Melee Infantry / Spear Infantry / (Ibe_Spear)
Iberi Milites
(Iberian Levies)

Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount.

300 452 452 24 9 10 52 3 20 45
10
300 Iberi Caetrati
Melee Infantry / Melee Infantry / (Ibe_Sword)
Iberi Caetrati
(Iberian Swordsmen)

Deadly falcata swords are powerful arguments in the hands of these men.

300 721 721 33 11 13 54 6 20 45
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