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HomeHome / Divide et Impera / Roman intervention forces (Caesar in Gaul) / Buildings / Sanitation Buildings
Sanitation
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Aqueduct Sanitation Level 1
Aqueduct
A city riots without bread, but it dies without water.
4 1350 +1 growth per turn (this_province)
+4 public order per turn (sanitation) (this_province)
+3% unit replenishment (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
-2% provincial income (building upkeep) (regions_in_this_province)
2 Latrines Sanitation Level 2
Latrines
A place to meet, chat and share a sponge…
6 2550 +2 Latin cultural influence (this_region)
+2 growth per turn (this_province)
+5 public order per turn (sanitation) (this_province)
+4% unit replenishment (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
3 Water Tank Sanitation Level 2
Water Tank
A prudent ruler allows for times of shortage in all things, even the simplest.
6 1350 +2 security against all agent actions (attribute bonus) (this_province)
+5 public order per turn (sanitation) (this_province)
+1 experience for all new agents (this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
4 Fountains Sanitation Level 2
Fountains
Fountains are beautiful, practical and above all very, very civilised.
6 1950 +4 Latin cultural influence (this_region)
+6 public order per turn (sanitation) (this_province)
+4% unit replenishment (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
5 Sewers Sanitation Level 3
Sewers
People are often made happy by a small thing: an absence of dung.
10 4650 +3 Latin cultural influence (this_region)
+4 growth per turn (this_province)
+6 public order per turn (sanitation) (this_province)
+6% unit replenishment (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
6 Fire Watch Sanitation Level 3
Fire Watch
A wise man watches for wolves in the wilds, and fires in the city.
10 2700 +10% wealth from agriculture (regions_in_this_province)
+4 security against all agent actions (attribute bonus) (this_province)
+6 public order per turn (sanitation) (this_province)
+2 experience for all new agents (this_province)
+1 siege hold-out time (this_region)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
7 Public Baths Sanitation Level 3
Public Baths
There is nothing more Roman than cleanliness and gossip in the baths.
10 3000 +6 Latin cultural influence (this_region)
+7 public order per turn (sanitation) (this_province)
+6% unit replenishment (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
8 Cloaca Sanitation Level 4
Cloaca
As the city and its appetites grow, so do the unfortunate end results.
16 8640 +4 Latin cultural influence (this_region)
+6 growth per turn (this_province)
+7 public order per turn (sanitation) (this_province)
+8% unit replenishment (regions_in_this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+0.3% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
9 Vigiles Urbani Sanitation Level 4
Vigiles Urbani
Fire and crime must be guarded against at all times.
16 5220 +20% wealth from agriculture (regions_in_this_province)
+6 security against all agent actions (attribute bonus) (this_province)
+7 public order per turn (sanitation) (this_province)
+3 experience for all new agents (this_province)
+2 siege hold-out time (this_region)
Bread and Games Edict:
+1 growth per turn (this_province)
+0.3% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
10 Thermae Sanitation Level 4
Thermae
No great man with interests willingly forgoes a trip to the baths.
16 4860 +8 Latin cultural influence (this_region)
+8 public order per turn (sanitation) (this_province)
+8% unit replenishment (regions_in_this_province)
Romanisation Edict:
+2 conversion to Latin culture (this_province)
+0.3% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
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