Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Sacred Enclosure The gods need a place to call their own. |
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4 | 1050 |
+2 Celtic cultural influence (this_region) +0.1% 1st and 2nd Class (this_building) -3% provincial income (building upkeep) (regions_in_this_province) |
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2 |
Religious Level 2 Grove of Cernunnos The 'Horned One' blesses the endeavours of those who work the land. |
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6 | 1500 |
+3 Celtic cultural influence (this_region) +5% wealth from agriculture (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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3 |
Religious Level 2 Grove of Toutatis Toutatis offers his protection to those who honour him. |
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6 | 1650 |
+4 Celtic cultural influence (this_region) +3 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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4 |
Religious Level 2 Grove of Rosmerta 'The Great Provider' watches over the faithful. |
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6 | 1800 |
+2 Celtic cultural influence (this_region) +1 growth per turn (this_province) +4 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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5 |
Religious Level 2 Grove of Nodens Nodens brings forth the bounty of the forests. |
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6 | 1500 |
+2 Celtic cultural influence (this_region) +3% wealth from maritime commerce (regions_in_this_province) +3 public order per turn (this_province) +3% wealth generated by all commerce buildings (this_province) +0.5% 1st and 2nd Class (this_building) 0% provincial income (building upkeep) (regions_in_this_province) |
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6 |
Religious Level 2 Grove of Epona Lady Epona: guardian of all noble steeds. |
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6 | 1500 |
+2 Celtic cultural influence (this_region) +5% wealth from livestock (agriculture) (regions_in_this_province) +4 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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7 |
Religious Level 3 Shrine of Toutatis Toutatis keeps the women in our warriors' beds and the wolves from the gates! |
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10 | 2400 |
+6 Celtic cultural influence (this_region) +2 security against all agent actions (attribute bonus) (this_province) +4 public order per turn (this_province) +1 experience for new champions (this_province) Bread and Games Edict: -5% unit recruitment and shipbuilding cost (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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8 |
Religious Level 3 Shrine of Rosmerta To gain a little you must give much and travel far. |
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10 | 3150 |
+2 Celtic cultural influence (this_region) +3 growth per turn (this_province) +8 public order per turn (this_province) Bread and Games Edict: +2 public order (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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9 |
Religious Level 3 Shrine of Nodens Those who honour Nodens will never go hungry. |
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10 | 1950 |
+2 Celtic cultural influence (this_region) +5% wealth from maritime commerce (regions_in_this_province) +4 public order per turn (this_province) +5% wealth generated by all commerce buildings (this_province) Bread and Games Edict: +1 ship building capacity (this_province) +0.7% 1st and 2nd Class (this_building) -1% provincial income (building upkeep) (regions_in_this_province) |
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10 |
Religious Level 3 Shrine of Epona Brave riders do well when they honour Lady Epona. |
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10 | 1800 |
+2 Celtic cultural influence (this_region) +10% wealth from livestock (agriculture) (this_province) +2 public order per turn (this_province) Bread and Games Edict: +1 growth per turn (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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11 |
Religious Level 3 Shrine of Cernunnos Honest toil in the fields is rewarded by Cernunnos. |
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10 | 2400 |
+4 Celtic cultural influence (this_region) +10% wealth from agriculture (regions_in_this_province) +3 public order per turn (this_province) Bread and Games Edict +10% wealth generated by agricultural buildings (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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