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Pella (Occupied) Nervii (Caesar in Gaul)Nervii (Caesar in Gaul) Ancient Capital Level 2

Pella (Occupied)

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Ancient Capital Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Ancient Capital Level 1
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Pella (Occupied)

Building Name

Pella (Occupied)

Level Name

dei_main_city_PELLA_2

Building Chain

Ancient Capital

Building Level

2

Create Time

6

Create Cost

3900

Effects

-5 food (this_region)
+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Melee Infantry
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Thessalikoi Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Levies)
Thessalikoi Epistratoi Hoplitai
(Thessalian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

200 562 562 23 9 11 56 4 20 30
2
200 Thessalikoi Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_36_Greek_Light_Hoplites)
Thessalikoi Ekdromoi Hoplitai
(Thessalian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
3
175 Macedonikoi Euzonoi
Missile Infantry / Missile Infantry / (AOR_36_Greek_Light_Peltasts)
Macedonikoi Euzonoi
(Macedonian Light Peltasts)

These skirmishers sensibly withdraw from threats while harassing the enemy with javelins.

175 625 625 15 90 9 5 27 10 10 65 3 20 40
4
200 Thessalikoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_36_Greek_Thureos_Spears)
Thessalikoi Thureophoroi
(Thessalian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
5
300 Batoroi
Melee Infantry / Melee Infantry / (bel_levy_melee_infantry)
Batoroi
(Belgae Levy Clubmen)

Belgic peasants are thrown on the front line with clubs and axes, in order to break the enemy shieldwall, allowing other, better equipped units to exploit the breach. Such tasks require brute force, but also sheer courage, to be able to survive to the first assault, immediately followed by swordsmen and spearmen.

300 439 439 28 11 11 67 1 20 35
6
300 Bagaudoi
Melee Infantry / Spear Infantry / (bel_levy_spearmen)
Bagaudoi
(Belgae Levy Spearmen)

The Bagaudas are not warriors. They are peasants levied for war and trained for a time with warriors. They are poorely equipped for the most part, relying on their wooden shields for protection, and using a spear for defence and close fighting.

300 363 363 22 9 8 69 1 20 35
7
300 Bogiocingetoi
Melee Infantry / Melee Infantry / (bel_medium_axemen)
Bogiocingetoi
(Belgae Medium Axemen)

Axes used by Celtic warriors are a relic of the Halstatt age. By 300 BCE, they have practically disppeared off the battlefield. But in some cases, experienced warriors are needed to perform breakthrough actions or to act as sappers, particularly when the enemy is entrenched. So the Bogiocingetoi, literally puncher-walkers," are axemen well-equipped for such work."

300 745 745 34 11 11 70 6 20 45
8
200 Luosusios
Melee Infantry / Melee Infantry / (bel_naked_swordsmen)
Luosusios
(Belgae Naked Swordsmen)

The Luosusios are demon-men, in fact fanatic warriors, who prepare for the battle with special inhalation or drinks. They traditionally fight naked and heavily tattooed. Their ferocious appearance and demeanor cause fear in the enemy, as Celtic psychological warfare has been integrated as a tactic in its own right.

200 684 684 46 11 17 78 1 20 65
9
300 Atecti
Melee Infantry / Spear Infantry / (bel_peasants)
Atecti
(Belgae Peasants)

With a wicker shield and a spear, these peasants are useful and cheap to muster. They have few truly military tasks. They act as a rearguard, mostly to protect the baggage train on campaign, and to support the more experienced Bagaudas in a line. But these men are not experienced and have no training, so they are more useful as a local defence militia.

300 323 323 20 9 8 50 1 20 35
10
300 Kluddobro
Melee Infantry / Melee Infantry / (bel_shortswordsmen)
Kluddobro
(Belgae Shortswordsmen)

The Kluddobro are young but skilled warriors, acting on the wings with other Excingoi (flank warriors). They have several tasks, but mostly to outflank the enemy center and then disrupt the enemy lines.

300 508 508 33 11 11 71 1 20 45
11
175 Iaosatae
Missile Infantry / Missile Infantry / (Cel_Slingers)
Iaosatae
(Celtic Slingers)

These slingers, eager for glory in battle, are highly effective skirmishers.

175 530 530 6 190 5 20 18 7 6 37 1 20 35
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