Roma (Occupied)
The Eternal City.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Roma (Occupied) |
Level Name dei_main_city_ROME_2 |
Building Chain Ancient Capital |
Building Level 2 |
Create Time 6 |
Create Cost 3900 |
Effects
-5 food (this_region)+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
Ostia: +200 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
(GAR_Gal_Garrisoned_Warriors)
Melee Infantry
(GAR_Gal_Local_Swordsmen)
Melee Infantry
(GAR_Ita_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Ita_Citizen_Javelinmen_Foreign)
Missile Infantry
(GAR_Ita_Town_Guard_Foreign)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Hoplite/Pike Infantry / (AOR_9_Campanian_Hoplites) Kampanioi Hoplitai (Campanian Hoplites) These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit. |
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200 | 848 | 848 | 27 | 9 | 11 | 65 | 10 | 20 | 50 | |||||||||
2 |
Melee Infantry / Spear Infantry / (AOR_9_Italian_Levies) Italici Milites (Italian Levies) Angry Italians with spears should never be dismissed lightly. |
|||||||||||||||||
300 | 568 | 568 | 15 | 9 | 10 | 65 | 8 | 20 | 35 | |||||||||
3 |
Melee Infantry / Melee Infantry / (AOR_9_Italy_Taurisci_Axemen) Taurisci Securiferi (Taurisci Axemen) One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry. |
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300 | 771 | 771 | 36 | 11 | 13 | 70 | 6 | 20 | 50 | |||||||||
4 |
Melee Infantry / Spear Infantry / (Cel_Gaelaiche) Gaelaiche (Light Spear Warriors) The Gaelaiche are the most lightly equipped of the Celtic warrior class. They carry cheap equipment: Celtic longspears, javelins, and a shield. Their longspears are of fair quality, with broad, sharp heads that can cause deep, terrible gashes, and can also be used to bring down horses. These weapons are accompanied by javelins which can be thrown into an enemy position to disorient and kill a few foes. The Gaelaiche are mostly composed of the youngest Celtic warriors, but there is no shame in an older, experienced warrior fighting with a spear as well; the spear is a respected weapon in Celtic society. |
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200 | 391 | 391 | 24 | 9 | 10 | 71 | 1 | 20 | 50 | |||||||||
5 |
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen) Corio Arios (Levy Freemen) The chance to win glory and position makes these men fierce opponents. |
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300 | 496 | 496 | 21 | 9 | 8 | 65 | 4 | 20 | 40 | |||||||||
6 |
Missile Infantry / Missile Infantry / (Cel_Slingers) Iaosatae (Celtic Slingers) These slingers, eager for glory in battle, are highly effective skirmishers. |
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175 | 530 | 530 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 37 | 1 | 20 | 35 | |||||
7 |
Missile Infantry / Missile Infantry / (Cel_Youths) Corio Jovincos Gaballacos (Celtic Youths) These young men seek battle to enhance their status and to gain experience. |
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175 | 349 | 349 | 14 | 85 | 7 | 5 | 18 | 7 | 6 | 37 | 1 | 20 | 35 |
Disqus |
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