City Centre
Commons (rom_BARBARIAN_commons_1) City Centre Level 0
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Loremaster's Hut (rom_BARBARIAN_enclosure_research_2) City Centre Level 1
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Bards' Grove (rom_BARBARIAN_enclosure_research_3) City Centre Level 2
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Bardic Circle (rom_BARBARIAN_enclosure_research_4) City Centre Level 3
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Chieftain's Hold (rom_BARBARIAN_commons_administration_2) City Centre Level 1
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Warlord's Hold (rom_BARBARIAN_commons_administration_3) City Centre Level 2
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Great Hall (rom_BARBARIAN_commons_administration_4) City Centre Level 3
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Storage Pit (rom_BARBARIAN_commons_major_storage_2) City Centre Level 1
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Souterrain (rom_BARBARIAN_commons_major_storage_3) City Centre Level 2
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Smokehouse (rom_BARBARIAN_commons_major_storage_4) City Centre Level 3
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Meeting Hall (rom_BARBARIAN_commons_public_2) City Centre Level 1
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Tavern (rom_BARBARIAN_commons_public_3) City Centre Level 2
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Mead Hall (rom_BARBARIAN_commons_public_4) City Centre Level 3
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Slave Trader (rom_BARBARIAN_commons_slave_2) City Centre Level 1
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Slave Market (rom_BARBARIAN_commons_slave_3) City Centre Level 2
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Central Slave Pens (rom_BARBARIAN_commons_slave_4) City Centre Level 3
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Farmer's Market (rom_BARBARIAN_commons_trade_2) City Centre Level 1
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Public Market (rom_BARBARIAN_commons_trade_3) City Centre Level 2
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Great Fair (rom_BARBARIAN_commons_trade_4) City Centre Level 3
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Warhorse Pens (rom_BARBARIAN_commons_horse_2) City Centre Level 1
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Warhorse Breeder (rom_BARBARIAN_commons_horse_3) City Centre Level 2
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Warhorse Ranch (rom_BARBARIAN_commons_horse_4) City Centre Level 3
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Wargames (rom_BARBARIAN_commons_military_2) City Centre Level 1
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Veteran's Hall (rom_BARBARIAN_commons_military_3) City Centre Level 2
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Chieftan's Gathering (rom_BARBARIAN_commons_military_4) City Centre Level 3
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Building Name Warhorse Ranch |
Level Name rom_BARBARIAN_commons_horse_4 |
Building Chain City Centre |
Building Level 4 |
Create Time 16 |
Create Cost 11156 |
Require Resource Warhorse |
Effects
-6 food (this_building)
+15% wealth from agriculture (regions_in_this_province)
450 wealth from local commerce (this_building)
-8% cavalry unit recruitment cost (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level III horses (+20% cavalry speed) upon recruitment (this_province)
+0.3% 1st and 2nd Class (this_building)
5 Warhorse (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Provides Garrison Army
300
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Melee Infantry
175
175
Gallic Slingers
(GAR_Gal_Local_Slingers)
Missile Infantry
200
Gallic Tribesmen
(GAR_Gal_Tribesmen)
Spear Infantry
Recruitable Units
No Recruitable Units