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HomeHome / Divide et Impera / Nomadic Rebels (Imperator Augustus) / Buildings / Fortified Athens (Occupied)
Fortified Athens (Occupied) Nomadic Rebels (Imperator Augustus)Nomadic Rebels (Imperator Augustus) Ancient Capital Level 4

Fortified Athens (Occupied)

Enlightened, it lights the world. Fortified and prepared.

Ancient Capital

Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Ancient Capital Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Ancient Capital Level 1
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Fortified Athens (Occupied)

Building Name

Fortified Athens (Occupied)

Level Name

dei_main_city_ATHENS_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

Enclosed Settlement
Enclosed Settlement

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
Shock Cavalry
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Missile Cavalry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Ste_Ballista_Bastion)
Field Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Athenai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Athenian_Hoplites)
Athenai Hoplitai
(Athenian Hoplites)

Hoplites: no other word says Greeks at war in quite the same way.

200 1021 1021 29 9 13 62 12 20 40
2
200 Athenai Thorakitai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Athenian_Thorax_Hoplites)
Athenai Thorakitai Hoplitai
(Athenian Thorax Hoplites)

The phalanx is only as strong as the shield-arms of the warriors in it.

200 1117 1117 30 9 13 70 14 20 40
3
300 Korinthoi Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Greek_Levies)
Korinthoi Epistratoi Hoplitai
(Corinthian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 23 9 11 56 4 20 30
4
200 Korinthoi Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Greek_Light_Hoplites)
Korinthoi Ekdromoi Hoplitai
(Corinthian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
5
200 Korinthoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_35_Greek_Thureos_Spears)
Korinthoi Thureophoroi
(Corinthian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
6
200 Skythioi Logades
Melee Infantry / Hoplite/Pike Infantry / (Scy_elite_infantry)
Skythioi Logades
(Scythian Chosen Spearmen)

Meaning chosen men," these professional soldiers are the evolution of the foot squires of the noble cavalry. Eventually the shield bearer role would develop into a rank of lower staff officers spread throughout the army, reporting directly to the king.They are heavily armoured with linothorax, a helmet, greaves, and Greek shields."

200 1177 1177 38 9 13 75 14 20 60
7
120 Skytho-Sauromatai Kontophoroi
Cavalry / Shock Cavalry / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
8
120 Skuda Baexdzhyntae
Cavalry / Missile Cavalry / (Ste_Horse_Skirm)
Skuda Baexdzhyntae
(Scythian Light Horsemen)

These light riders are from the Scythian tribes to the north of the Pontus Euxinus (Black Sea). They rely on a long sword, bow and shield (typically, the crescent shaped, leather faced, taka shield of the Scythian peoples) and are some of the most effective light horse available. These light horsemen will prove of little value in a hand to hand clash against disciplined infantry and care should be taken not to waste them in such a way.

120 881 881 10 150 5 15 30 11 22 40 2 20 35
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