Wine Market
When the merchant goes to so much trouble, isn't it rude not to drink his wares?The Greeks began making wine over 8,000 years ago and eventually traded it all across the Mediterranean. Wine was a civilising thing, promoting good conversation and bringing medical benefits. Retsina, still popular today, was a particular favourite across the Greek world. The Phoenicians spread viniculture along their trade routes from Canaan to North Africa, and from Carthage into Spain. Their winemaking techniques influenced both Greeks and Romans and they used amphorae to store wine. Around 600BC Greeks took winemaking to Massilia in southern Gaul, and helped establish a wine region that still exists today. Carthage produced good wines, including a raisin wine that was loved by Romans. The ubiquitous use of wine, both domestically and ceremonially, along with the easy cultivation of grapes in hot climates contributed to the spread of the this lucrative trade throughout the world.
City Centre
Building Name Wine Market |
Level Name rom_HELLENIC_agora_trade_4 |
Building Chain City Centre |
Building Level 4 |
Create Time 16 |
Create Cost 13770 |
Require Resource Wine |
Require Technology State Banking |
Effects
+40% wealth from all commerce (regions_in_this_province)270 wealth from local commerce (this_building)
+6 growth per turn (this_province)
-8 public order(squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+24% tariff income from trade agreements (this_faction)
Bread and Games Edict:
+2 public order (this_province)
Commercial Stimulation Edict:
+2 public order from luxuries (this_province)
+2% 3rd Class Citizen (this_building)
+2% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
Provides Garrison Army
Recruitable Units
No Recruitable Units
Disqus |
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