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Barbarian Hamlet (Glassware) Iazyges (Imperator Augustus)Iazyges (Imperator Augustus) Minor Settlement (Glassware) Level 1

Barbarian Hamlet (Glassware)

From tiny acorns great oaks grow.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Glassware)

Barbarian Hamlet (Glassware)
Barbarian Hamlet (Glassware)
(rom_BARBARIAN_city_minor_glass_1)
Minor Settlement (Glassware) Level 0
Barbarian Village (Glassware)
Barbarian Village (Glassware)
(rom_BARBARIAN_city_minor_glass_2)
Minor Settlement (Glassware) Level 1
Barbarian Town (Glassware)
Barbarian Town (Glassware)
(rom_BARBARIAN_city_minor_glass_3)
Minor Settlement (Glassware) Level 2
Barbarian Pagus (Glassware)
Barbarian Pagus (Glassware)
(rom_BARBARIAN_city_minor_glass_4)
Minor Settlement (Glassware) Level 3
Barbarian Hamlet (Glassware)

Building Name

Barbarian Hamlet (Glassware)

Level Name

rom_BARBARIAN_city_minor_glass_1

Building Chain

Minor Settlement (Glassware)

Building Level

1

Create Time

4

Create Cost

1500

Effects

102 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
10 glasswares (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Steppe Tribesfolk
200 Steppe Tribesfolk
200 Steppe Tribesfolk
200 Steppe Tribesfolk
Steppe Tribesfolk
(GAR_Ste_Armed_Tribesfolk)
Melee Infantry
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Spear Infantry
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Missile Infantry
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Missile Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Curisi
Cavalry / Melee Cavalry / (AOR_13_South_Iberian_Cavalry)
Curisi
(Iberian Cavalry)

Curisi are good medium cavalry that can perform well against light troops, but will generally get cut to pieces by superior spear infantry or heavy cavalry.

100 1551 1551 33 11 24 41 10 20 35
2
300 Iberi Milites
Melee Infantry / Spear Infantry / (AOR_13_South_Iberian_Levies)
Iberi Milites
(Iberian Levies)

Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount.

300 452 452 24 9 10 52 3 20 35
3
175 Iberi Funditores
Missile Infantry / Missile Infantry / (AOR_13_South_Iberian_Slingers)
Iberi Funditores
(Iberian Slingers)

Some sling stones, in the right hands, are worth their weight in gold.

175 517 517 6 190 5 20 18 7 6 32 1 20 25
4
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
5
175 Thanvare Payahdag
Missile Infantry / Missile Infantry / (AOR_23_Persian_Archers)
Thanvare Payahdag
(Persian Archers)

Archers should be valued for ability to strike down a distant foe.

175 508 508 9 165 5 15 18 7 6 22 1 20 25
6
300 Gund-i Palta
Melee Infantry / Spear Infantry / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
7
300 Kilikioi Haploi
Melee Infantry / Melee Infantry / (AOR_32_Cilician_Levies)
Kilikioi Haploi
(Cilician Levies)

Cilician pirates have a long tradition of raiding the seas. These naval troops are also skilled in combat on land.

300 610 610 24 10 10 65 6 20 35
8
175 Kilikioi Peltastai
Missile Infantry / Missile Infantry / (AOR_32_Cilician_Peltasts)
Kilikioi Peltastai
(Cilician Peltasts)

Cilicians often turn to piracy and raiding due to the poor land they live in; however as skirmishers they are highly praised by the Successor states. They were even present at the Daphne Parade among the Seleucid Army.

175 625 625 15 90 9 5 27 10 11 65 3 20 40
9
175 Sotaroas Argos
Missile Infantry / Missile Infantry / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
10
300 Eburonae Lugoae
Melee Infantry / Spear Infantry / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
11
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
300 Gaizoz Frije
Melee Infantry / Spear Infantry / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
13
300 Lugoae Liguriae
Melee Infantry / Spear Infantry / (AOR_8_Ligurian_Levies)
Lugoae Liguriae
(Ligurian Levies)

The chance to win glory and position makes these men fierce opponents.

300 496 496 21 9 10 65 4 20 30
14
175 Gaeroas Liguriae
Missile Infantry / Missile Infantry / (AOR_8_Ligurian_Skirmishers)
Gaeroas Liguriae
(Ligurian Skirmishers)

The chance to win glory and position makes these men fierce opponents.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
15
300 Italici Milites
Melee Infantry / Spear Infantry / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
16
120 Sauromatae Fat Aexsdzhytae
Cavalry / Missile Cavalry / (Ste_Sarmatian_Horsemen)
Sauromatae Fat Aexsdzhytae
(Sarmatian Horse Archers)

Life as nomadic herders on the steppe produces highly skilled bowmen and riders who can put those abilities to very good use on a battlefield. Typical horse archers carry little or no armour and are likely to suffer if forced into melee against most adversaries.

120 881 881 10 150 4 15 30 11 22 35 2 20 35
17
200 Sauromatae Arc Aexsaeg
Melee Infantry / Spear Infantry / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
18
200 Halstehveyyau
Melee Infantry / Spear Infantry / (Ste_Spear)
Halstehveyyau
(Saka Spearmen)

These Saka spearmen wear no armour, and carry a shield and spear to battle. They are passable infantry and can hold their own against other low-quality infantry of a similar nature. However, due to their lack of armour, they should not be employed against the heavier infantry of settled peoples.

200 405 405 26 9 10 58 1 20 45
19
200 Payai Dunai
Missile Infantry / Missile Infantry / (Ste_Tribesmen)
Payai Dunai
(Saka Foot Archers)

They carry are a fairly large recurved composite bow which, with its relatively longer siyahs and body, shows a deviation from the traditional Scythian recurved composite bow and a transition to the later “Sassanian” and Hun types of more eastern steppe nomads, enabling them to outrange, outshoot, and out-power steppe nomad horse archers."

200 957 957 9 165 4 15 27 9 10 56 6 20 45
20
200 Saka Tapabara
Melee Infantry / Melee Infantry / (Ste_Young_Axes)
Saka Tapabara
(Saka Axemen)

In addition to their iron sagaris axes, these warriors carry fire-hardened javelins. For protection, they carry square reed shields reinforced with leather, which, though light, are very resistant to missiles. They are best used for flanking already engaged foes or as lightly armoured shock troops, but if tied up in a lengthy melee against more organised or professional enemy warriors, they will soon break and flee.

200 455 455 30 11 13 52 1 20 45
21
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Steppe)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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