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Eastern Hamlet (Trained Slaves) Kartli (Imperator Augustus)Kartli (Imperator Augustus) Minor Settlement (Trained Slaves) Level 1

Eastern Hamlet (Trained Slaves)

A small community founded for common goals and in shared beliefs.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement (Trained Slaves)

Eastern Hamlet (Trained Slaves)
Eastern Hamlet (Trained Slaves)
(rom_EASTERN_city_minor_slave_1)
Minor Settlement (Trained Slaves) Level 0
Eastern Village (Trained Slaves)
Eastern Village (Trained Slaves)
(rom_EASTERN_city_minor_slave_2)
Minor Settlement (Trained Slaves) Level 1
Eastern Small Town (Trained Slaves)
Eastern Small Town (Trained Slaves)
(rom_EASTERN_city_minor_slave_3)
Minor Settlement (Trained Slaves) Level 2
Eastern Hamlet (Trained Slaves)

Building Name

Eastern Hamlet (Trained Slaves)

Level Name

rom_EASTERN_city_minor_slave_1

Building Chain

Minor Settlement (Trained Slaves)

Building Level

1

Create Time

4

Create Cost

1950

Effects

128 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
Reduces slave population decline (this_province)
+15% wealth generated by slaves (this_province)
-10% slave unrest (all provinces)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 trained slaves (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Eastern Townsfolk
200 Eastern Townsfolk
200 Eastern Townsfolk
200 Eastern Townsfolk
Eastern Townsfolk
(GAR_Eas_Armed_Townsfolk)
Melee Infantry
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Spear Infantry
175 Eastern Archers
175 Eastern Archers
175 Eastern Archers
Eastern Archers
(GAR_Eas_Local_Archers)
Missile Infantry
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
Eastern Militia
(GAR_Eas_Local_Militia)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Arabioi Katadromeis
Melee Infantry / Spear Infantry / (AOR_20_arabian_auxiliaries)
Arabioi Katadromeis
(Arabian Auxiliaries)

Arabian auxiliaries form irregular units useful for long-range operations, especially in the desert. They can afford a light and cheap helmet like the Boeotian one, also used by many other troops.

300 490 490 15 9 10 57 6 20 40
2
300 Erinamesh Ana-Arabim
Melee Infantry / Spear Infantry / (AOR_20_Arabian_Levies)
Erinamesh Ana-Arabim
(Arabian Levies)

The desert-canny fight only when they must.

300 407 407 26 9 10 56 1 20 35
3
175 Thrakioi Peltastai
Missile Infantry / Missile Infantry / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
4
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
5
300 Spa
Melee Infantry / Spear Infantry / (kar_levy_spear)
Spa
(Kartvelian Levy Spearmen)

These men are typical of the Caucasians who emerge from their mountains to raid the more fertile lowlands. To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Armed with spears, swords, and round shields, they are a valuable addition to many forces.

300 379 379 24 9 8 54 1 20 35
6
175 Meshurduleni
Missile Infantry / Missile Infantry / (kar_slinger)
Meshurduleni
(Kartvelian Slingers)

Slingers are highly skilled missile troops, but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies, and then fall back rapidly to avoid hand-to-hand combat.

175 456 456 6 190 5 15 22 11 6 28 1 20 35
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