Barbarian Pagus (Purple Dye)
Riches grow when people work together.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
Minor Settlement (Purple Dye)
Building Name Barbarian Pagus (Purple Dye) |
Level Name rom_BARBARIAN_city_minor_purple_dye_4 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Lead |
Require Technology Dry Stone Construction |
Effects
-8 food (this_region)+20% wealth from all commerce (all regions)
1350 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
120 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tribute Collection Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
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300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
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175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
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175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
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36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Melee Infantry / Melee Infantry / (Ger_Baltic_Light_Infantry) Kirslininkas (Baltic Light Axemen) The western Balts know and use iron, and are wealthy from the amber trade. Thus, they are probably able to field a regular army in times of need. Armed with iron-tipped spears and battle axes, the Kirslininkas (Axemen) take part in the wars and battles of the northern lands. |
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300 | 463 | 463 | 30 | 11 | 11 | 65 | 1 | 20 | 45 | |||||||||
8 |
Melee Infantry / Melee Infantry / (ger_lugii_baltic_clubmen) Perkwunas (Baltic Clubmen) The warriors in this unit are not necessarily poor, but rather choose to fight with the club instead of the spear. Most are armed with a wooden club, but some prefer an axe of the socketed variety. For protection, these warriors only use a lightweight wooden shield. Some have a reinforced metal shield boss and some metal shield rim protection, but most do not. |
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300 | 320 | 320 | 20 | 11 | 14 | 51 | 1 | 20 | 35 | |||||||||
9 |
Melee Infantry / Melee Infantry / (Ger_Lugii_Club_Warriors) Klumbokarlaz (Club Warriors) The Klumbokarlaz are fierce and aggressive warriors, though often lacking in discipline, as their sense of honour and bravery makes them eager to get into the fray. |
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300 | 489 | 489 | 33 | 11 | 13 | 51 | 1 | 20 | 45 | |||||||||
10 |
Missile Infantry / Missile Infantry / (Ger_Lugii_Heavy_Skirmishers) Nakwadaz (Eastern Germanic Medium Skirmishers) These naked spearmen are the Germanic replica of the Gaisates, except that they use more crude weapons, the framea being too expensive and heavy to be carried by a skirmisher. However, they are still heavy skirmishers, relying on their speed to outflank the enemy, before launching their missiles in the hope of causing disarray within the enemy ranks. They fight nude or half-nude to preserve freedom of movement, and keep a framea for close combat if needed. |
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175 | 480 | 480 | 15 | 90 | 7 | 5 | 24 | 9 | 11 | 55 | 1 | 20 | 45 | |||||
11 |
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_early) Koroi (Spear Levy) This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts. |
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300 | 346 | 346 | 21 | 9 | 10 | 65 | 1 | 20 | 45 | |||||||||
12 |
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_late) Newjo Koroi (Spear Levy) This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts. |
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300 | 387 | 387 | 24 | 9 | 11 | 67 | 1 | 20 | 45 | |||||||||
13 |
Melee Infantry / Hoplite/Pike Infantry / (Ger_Lugii_Pikemen) Gaizaharjoz (Eastern Germanic Pikemen) Gaizaharjoz are very disciplined warriors who fight in a dense formation. They use a Germanic lance - the Speutan, a deadly and intimidating weapon with a very long spearhead. During their years of constant battle with hostile nations, they've developed new strategies for combat and defense, and learned early on to form an impenetrable burdahagon (shield-wall) to repel their attackers. |
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256 | 403 | 403 | 27 | 9 | 10 | 43 | 1 | 20 | 45 | |||||||||
14 |
Melee Infantry / Melee Infantry / (ger_lugii_vandal_warriors) Vandaloi Warowinoi (Vandal Swordsmen) These Vandals are steadfast and aggressive warriors, the 'infantry of the line' for barbarian warlords, equipped with swords and shields. |
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300 | 480 | 480 | 20 | 11 | 13 | 62 | 4 | 20 | 50 | |||||||||
15 |
Cavalry / Melee Cavalry / (Supply_Barbarian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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