Hagar (Imperator Augustus) Ancient Capital Level 4
Fortified Rhodos (Occupied)
Strategic Hellenistic capital, fortified and prepared.Ancient Capital
Building Name Fortified Rhodos (Occupied) |
Level Name dei_minor_city_RHODES_4_fort |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Marble |
Require Technology Improved Material Transportation |
Effects
-6 food (this_region)+16% wealth from all sources (regions_in_this_province)
500 wealth from subsistence (this_building)
450 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Noble Philanthropy Edict:
-4% building construction costs (this_province)
Tax Harvesting Edict:
+6% tax rate (this_province)
+10 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Arabian Spearmen
(GAR_Ara_Garrisoned_Spearmen)
Spear Infantry
(GAR_Ara_Garrisoned_Spearmen)
Spear Infantry
Arabian Horsemen
(GAR_Ara_Local_Horsemen)
Missile Cavalry
(GAR_Ara_Local_Horsemen)
Missile Cavalry
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (AOR_42_Rhodian_Slingers) Rhodioi Sphendonetai (Rhodian Slingers) Few can match the deadly accuracy of the men of Rhodes. |
|||||||||||||||||
175 | 741 | 741 | 8 | 215 | 8 | 20 | 21 | 7 | 6 | 36 | 1 | 20 | 30 | |||||
2 |
Melee Infantry / Spear Infantry / (Ara_Levy_Spear) Muqrabe Lukhata (Arabian Spearmen) These men are not levies per se, and are generally superior to pantodapoi and such eastern spear levies, having lived in the harsh desert and having experienced a raid or two in their time. |
|||||||||||||||||
200 | 407 | 407 | 26 | 9 | 10 | 56 | 1 | 20 | 45 | |||||||||
3 |
Melee Infantry / Spear Infantry / (Ara_raiders) Gunud haMadnakha (East Coast Levies) These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry. |
|||||||||||||||||
300 | 650 | 650 | 22 | 9 | 11 | 51 | 8 | 20 | 45 | |||||||||
4 |
Missile Infantry / Missile Infantry / (Ara_Slingers) Qala'in Arabi (Arabian Slingers) Slingers are common in Arabian armies, being levied from the nomadic tribes. These men are mostly lower class herders. The tribesmen are not wealthy, so they march to war in only simple garments, carrying a light shield and their own, often homemade sling, in addition to a dagger for self-defence. |
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175 | 564 | 564 | 6 | 190 | 5 | 20 | 18 | 7 | 8 | 44 | 1 | 20 | 35 |
Disqus |
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