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Granary Gaetuli (Imperator Augustus)Gaetuli (Imperator Augustus) Agricultural Level 4

Granary

A splendid granary is the true temple of Mithra.

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Agricultural

Nomad Camps
Nomad Camps
(rom_EASTERN_outskirts_minor_1)
Agricultural Level 0
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_EASTERN_Warbreed_2)
Agricultural Level 1
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_EASTERN_Warbreed_3)
Agricultural Level 2
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_EASTERN_Warbreed_4)
Agricultural Level 3
Farm
Farm
(rom_EASTERN_outskirts_minor_farming_2)
Agricultural Level 1
Irrigated Farm
Irrigated Farm
(rom_EASTERN_outskirts_minor_farming_3)
Agricultural Level 2
Farm Estate
Farm Estate
(rom_EASTERN_outskirts_minor_farming_4)
Agricultural Level 3
Qanat
Qanat
(rom_EASTERN_outskirts_minor_water_2)
Agricultural Level 1
Well
Well
(rom_EASTERN_outskirts_minor_water_3)
Agricultural Level 2
Fountain
Fountain
(rom_EASTERN_outskirts_minor_water_4)
Agricultural Level 3
Grain Pits
Grain Pits
(east_agriculture_granary_2)
Agricultural Level 1
Grain Silo
Grain Silo
(east_agriculture_granary_3)
Agricultural Level 2
Granary
Granary
(east_agriculture_granary_4)
Agricultural Level 3
Granary

Building Name

Granary

Level Name

east_agriculture_granary_4

Building Chain

Agricultural

Building Level

4

Create Time

16

Create Cost

5700

Require Technology

Terraced Fields
Terraced Fields

Effects

4 food (this_region)
400 wealth from farming (agriculture) (this_building)
+9% army replenishment (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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