Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Sacred Enclosure The gods need a place to call their own. |
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4 | 1050 |
+2 Daco-Thracian cultural influence (this_region) +0.1% 1st and 2nd Class (this_building) -2% provincial income (building upkeep) (regions_in_this_province) |
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2 |
Religious Level 2 Grove of Zalmoxis A grove to worship the supreme god. |
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6 | 1800 |
+4 Daco-Thracian cultural influence (this_region) +4 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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3 |
Religious Level 2 Grove of Bendis Power is not striking hard or often, but striking true. |
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6 | 1800 |
+2 Daco-Thracian cultural influence (this_region) +3% wealth from livestock (agriculture) (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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4 |
Religious Level 2 Grove of Pleistoros God of war, not forgotten. |
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6 | 1800 |
+2 Daco-Thracian cultural influence (this_region) +2 public order per turn (this_province) +2% melee attack skill for all units (local province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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5 |
Religious Level 2 Grove of Kotys The god of slaughter, born of blood and battle. |
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6 | 1800 |
+2 Daco-Thracian cultural influence (this_region) +4 public order per turn (this_province) +1 experience rank(s) for light infantry recruits (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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6 |
Religious Level 2 Grove of Gebeleizis Through lightning and thunder, the will of Gebeleizis is manifest. |
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6 | 1800 |
+2 Daco-Thracian cultural influence (this_region) +5 security against authoritarian agent actions (authority bonus) (this_province) +3 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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7 |
Religious Level 2 Grove of Derzelas Cornucopia in hand, Derzelas nourishes us all. |
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6 | 1500 |
+3 Daco-Thracian cultural influence (this_region) +5% wealth from agriculture (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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8 |
Religious Level 3 Shrine of Pleistoros The brave shall heed the call of Pleistoros. |
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10 | 3000 |
+2 Daco-Thracian cultural influence (this_region) +2 public order per turn (this_province) +5% melee attack skill for all units (local province) Bread and Games Edict: +2% unit recruitment cost (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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9 |
Religious Level 3 Shrine of Kotys Purify yourself in the waters. |
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10 | 3000 |
+2 Daco-Thracian cultural influence (this_region) +6 public order per turn (this_province) +2 experience rank(s) for light infantry recruits (this_province) Bread and Games Edict: -10% unit recruitment and shipbuilding cost (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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10 |
Religious Level 3 Shrine of Gebeleizis Pray to the storm god, lest you be swept away. |
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10 | 3000 |
+2 Daco-Thracian cultural influence (this_region) +5 security against authoritarian agent actions (authority bonus) (this_province) +4 public order per turn (this_province) +1 experience for new champions (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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11 |
Religious Level 3 Shrine of Derzelas A horn of plenty for us all. |
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10 | 2400 |
+4 Daco-Thracian cultural influence (this_region) +10% wealth from agriculture (regions_in_this_province) +2 public order per turn (this_province) Bread and Games Edict +10% wealth generated by agricultural buildings (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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12 |
Religious Level 3 Shrine of Zalmoxis God of our immortal souls, enshrined here. |
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10 | 3000 |
+6 Daco-Thracian cultural influence (this_region) +1 security against all agent actions (attribute bonus) (this_province) +6 public order per turn (this_province) Bread and Games Edict: +1 unit recruitment capacity (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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13 |
Religious Level 3 Shrine of Bendis When the night falls, loneliness calls. |
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10 | 3000 |
+2 Daco-Thracian cultural influence (this_region) +6% wealth from livestock (agriculture) (regions_in_this_province) +3 public order per turn (this_province) Bread and Games Edict +5% wealth generated by agricultural buildings (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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