menu
HomeHome / Divide et Impera / Kaledonoi (Imperator Augustus) / Buildings / Barbarian Village (Silk)
Barbarian Village (Silk) Kaledonoi (Imperator Augustus)Kaledonoi (Imperator Augustus) Minor Settlement (Silk) Level 2

Barbarian Village (Silk)

The village is the heart of the people.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Silk)

Barbarian Hamlet (Silk)
Barbarian Hamlet (Silk)
(rom_BARBARIAN_city_minor_silk_1)
Minor Settlement (Silk) Level 0
Barbarian Village (Silk)
Barbarian Village (Silk)
(rom_BARBARIAN_city_minor_silk_2)
Minor Settlement (Silk) Level 1
Barbarian Town (Silk)
Barbarian Town (Silk)
(rom_BARBARIAN_city_minor_silk_3)
Minor Settlement (Silk) Level 2
Barbarian Pagus (Silk)
Barbarian Pagus (Silk)
(rom_BARBARIAN_city_minor_silk_4)
Minor Settlement (Silk) Level 3
Barbarian Village (Silk)

Building Name

Barbarian Village (Silk)

Level Name

rom_BARBARIAN_city_minor_silk_2

Building Chain

Minor Settlement (Silk)

Building Level

2

Create Time

6

Create Cost

2550

Effects

-2 food (this_region)
+3% wealth from all commerce (all regions)
450 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
25 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 Britannic Townsfolk
300 Britannic Townsfolk
Britannic Townsfolk
(GAR_Bri_Armed_Townsfolk)
Melee Infantry
300 Britannic  Warriors
300 Britannic  Warriors
Britannic Warriors
(GAR_Bri_Garrisoned_Warriors)
Melee Infantry
175 Britannic Slingers
175 Britannic Slingers
175 Britannic Slingers
Britannic Slingers
(GAR_Bri_Local_Slingers)
Missile Infantry
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
Britannic Tribesmen
(GAR_Bri_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Shipri Tukul
Melee Infantry / Hoplite/Pike Infantry / (AOR_22_Babylonian_Spears)
Shipri Tukul
(Babylonian Heavy Spearmen)

These heavy infantrymen use the old pointed Assyrian helmet and have iron scale corselets. They fight with sword and spear, and carry the old-fashioned bronze-faced aspis shield.

200 1156 1156 30 9 13 84 16 20 55
2
175 Thanvare Madaen
Missile Infantry / Missile Infantry / (AOR_22_Mesopotamian_Archers)
Thanvare Madaen
(Mesopotamian Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

175 376 376 9 165 5 15 18 7 6 22 1 20 25
3
300 Gund-i Madaen
Melee Infantry / Spear Infantry / (AOR_22_Mesopotamian_Levies)
Gund-i Madaen
(Mesopotamian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
4
300 Gund-i Nizagan
Melee Infantry / Spear Infantry / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
5
175 Thanvare Suguda
Missile Infantry / Missile Infantry / (AOR_26_Bac_Archer_Spearmen)
Thanvare Suguda
(Sogdian Archer Spearmen)

These Sogdians are equipped with recurve bows and short spears to counter mounted enemies on the steppes.

175 614 614 9 165 5 15 20 9 10 33 1 20 40
6
300 Tabargan Suguda
Melee Infantry / Melee Infantry / (AOR_26_Bac_Axemen)
Tabargan Suguda
(Sogdian Axemen)

Often hired to protect merchant caravans along the Silk Road, these soldiers wear native-style dress, and some are equipped with Scythian armour. They wield large poleaxes to fend off cavalry and infantry.

300 901 901 48 13 20 48 6 20 45
7
120 Savar-i Suguda
Cavalry / Missile Cavalry / (AOR_26_Bac_Camels)
Savar-i Suguda
(Sogdian Camel Riders)

Sogdians are renowned traders that brave the long journey along the Silk Road between Bactria and China. They ride hardy Bactrian camels and use bows to fend off bands of steppe nomads that may try to take their treasures.

120 815 815 10 150 5 15 27 13 20 34 2 30 35
8
175 Zubindar-i Suguda
Missile Infantry / Missile Infantry / (AOR_26_Bac_Javelinmen)
Zubindar-i Suguda
(Sogdian Javelinmen)

These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.

175 349 349 14 85 8 5 21 7 8 37 1 20 45
9
300 Baktrioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_26_Baktrian_Levies)
Baktrioi Pantodapoi
(Baktrian Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 562 562 26 9 11 66 4 20 30
10
36 Elephantes Indikoi
Elephants / Elephant / (AOR_26_Indian_War_Elephants_Bactria)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
11
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
300 Lorgowiri
Melee Infantry / Melee Infantry / (bri_caledonian_clubmen)
Lorgowiri
(Caledonian Clubmen)

The disadvantage of fighting naked is that these men have no armour to protect them, and so must survive on skill alone. Their primitive maces and targe shields at least give them something to defend themselves with, but it is their ability to frighten the enemy with a good charge that give Caledonians the edge in battle.

300 487 487 34 11 18 41 1 20 35
13
300 Slowgoi Skamno
Melee Infantry / Spear Infantry / (bri_caledonian_levy_inf)
Slowgoi Skamno
(Caledonian Levy Infantry)

In times of war, farmers are forced from their farms and grouped hastily, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, these levies are undisciplined troops who are better at fleeing than fighting.

300 300 300 20 9 8 36 1 20 30
14
300 Kombrogoi
Melee Infantry / Spear Infantry / (bri_caledonian_militia)
Kombrogoi
(Caledonian Militia)

Common throughout Britain, spear-armed militias are composed of commoners and peasants who have been called or forced into local warbands to defend settlements and bolster armies. Given some brief instruction and a long spear and shield, these units are useful in support roles for heavier and better units.

300 417 417 28 9 14 49 1 20 40
15
175 Gaisowiri
Missile Infantry / Missile Infantry / (bri_caledonian_skirmishers)
Gaisowiri
(Caledonian Skirmishers)

The javelin is a common sight on the battlefields of Britain. The Caledonians have used this weapon for as long as their elders can recall, and make good use of their experience with the weapon. Caledonian Javelinmen arm themselves lightly and make up for this with speed and skill.

175 437 437 14 85 8 5 22 9 12 47 1 20 35
16
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
Disqus
Facebook