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Eastern Hamlet Hayasdan (Imperator Augustus)Hayasdan (Imperator Augustus) Minor Settlement (Purple Dye) Level 1

Eastern Hamlet

A small community founded for common goals and in shared beliefs.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement (Purple Dye)

Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_purple_dye_1)
Minor Settlement (Purple Dye) Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_purple_dye_2)
Minor Settlement (Purple Dye) Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_purple_dye_3)
Minor Settlement (Purple Dye) Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_purple_dye_4)
Minor Settlement (Purple Dye) Level 3
Eastern Hamlet

Building Name

Eastern Hamlet

Level Name

rom_EASTERN_city_minor_purple_dye_1

Building Chain

Minor Settlement (Purple Dye)

Building Level

1

Create Time

4

Create Cost

1500

Effects

+2% wealth from all commerce (all regions)
45 wealth from local commerce (this_building)
112 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 purple dye (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 purple dye (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Armenian Townsfolk
200 Armenian Townsfolk
200 Armenian Townsfolk
200 Armenian Townsfolk
Armenian Townsfolk
(GAR_Arm_Armed_Townsfolk)
Melee Infantry
200 Armenian Militia
200 Armenian Militia
200 Armenian Militia
Armenian Militia
(GAR_Arm_Citizen_Militia)
Spear Infantry
200 Armenian Spearmen
Armenian Spearmen
(GAR_Arm_Garrisoned_Spearmen)
Spear Infantry
175 Armenian Archers
175 Armenian Archers
175 Armenian Archers
Armenian Archers
(GAR_Arm_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Mitnag'him Numidim
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
2
175 Qala'im Numidim
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
3
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
4
175 Armenikoi Sphendonetai
Missile Infantry / Missile Infantry / (Arm_Slingers)
Armenikoi Sphendonetai
(Armenian Slingers)

Even giants can be humbled by nimble slingers.

175 449 449 6 190 5 20 18 7 6 32 1 20 35
5
300 Armenikoi Doriphoroi
Melee Infantry / Spear Infantry / (Arm_Spearmen)
Armenikoi Doriphoroi
(Armenian Spearmen)

Hardy men levied from the mountains to the north, these soldiers are capable of fighting in an organized battle line.

300 417 417 21 9 10 56 3 20 45
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