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Antioch (Occupied) SkordiskerSkordisker Ancient Capital Level 4

Antioch (Occupied)

Strategic Hellenistic capital.

Schon in der Antike waren Städte Orte, an denen sich Menschen niedergelassen hatten, weil die Stellung gut zu verteidigen oder ein kontrollierter Flussübergang war, weil sie sich in der Nähe von natürlichen Ressourcen befand oder sicher vor Überflutung und anderen Naturkatastrophen war.

Städte wuchsen selten nach Plan, auch wenn ihre Herrscher es anders bevorzugt hätten. Sicherlich gab es öffentliche Gebäude und prächtige Tempel, die auf breiten Straßen oder Plätzen standen, und die opulenten Wohnstätten der Patrizier verbargen sich oft hinter unauffälligen Fassaden. Wenn man allerdings ein paar Schritte in die falsche Richtung tat, war es sehr wahrscheinlich, dass man ein Labyrinth aus Seitenstraßen, dicht beieinander stehenden Häusern, verkommenen Elendsvierteln, Wirtshäusern, Bordellen und Schlachthäusern fand, das den wenigen Platz innerhalb der Mauern nutzte.

Die Stadt war eine kleine Welt für sich und spiegelte die wahre Welt wider. Römer und Griechen rühmten sich gleichermaßen ihrer Weltgewandtheit und ihres Anspruchs und waren doch vom Dreck und der Schäbigkeit in den nur wenige Meter entfernten Straßen angewidert.

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)

Building Name

Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marmor
Marmor

Require Technology

Umschlossene Siedlung
Umschlossene Siedlung

Effects

+6 Artillerie an Mauern (this_region)
-10 Nahrung (this_region)
+40% Wohlstand aus allen Quellen (regions_in_this_province)
1518 Wohlstand durch Subsistenz (this_building)
+4 Wachstum pro Runde (this_province)
-8 öffentliche Ordnung (Verarmung) (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
+4% Forschungsrate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
+6 Artillerie an Mauern (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)

Provides Garrison Army

40 Keltische Ballistenbastei
40 Keltische Ballistenbastei
40 Keltische Ballistenbastei
Keltische Ballistenbastei
(Cel_Ballista_Bastion)
Feldartillerie
40 Keltische Skorpionbastei
40 Keltische Skorpionbastei
40 Keltische Skorpionbastei
Keltische Skorpionbastei
(Cel_Scorpion_Bastion)
Befestigte Artillerie
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
Celtic Warriors
(GAR_Cel_Garrisoned_Warriors)
Nahkampfinfanterie
120 Celtic Cavalry
120 Celtic Cavalry
120 Celtic Cavalry
120 Celtic Cavalry
Celtic Cavalry
(GAR_Cel_Homestead_Cavalry)
Nahkampfkavallerie
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Nahkampfinfanterie
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Pikeninfanterie
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Geschossinfanterie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Toxotai Syriakoi
Geschossinfanterie / Geschossinfanterie / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
2
300 Pantodapoi Syriakoi
Nahkampfinfanterie / Speerinfanterie / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
3
36 Elephantes Syriakoi
Elefanten / Elefanten / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
4
300 Karotovas
Nahkampfinfanterie / Nahkampfinfanterie / (Cel_Karotovas)
Karotovas
(Fighting Men)

The Karotovas are wealthy tribal warriors heralding from the regions around the southern Baltic Sea. The possession of armour or iron weapons is unusual among the tribes who inhabit this area, and in this regard the Karotovas are unique. They carry well-made unique slashing swords, and can hit with a powerful - albeit disorderly - charge. As they are somewhat undisciplined, they often disregard notions of prudence and can charge at their own will.

300 580 580 39 11 15 65 1 20 55
5
175 Klappagnetoi
Geschossinfanterie / Geschossinfanterie / (Cel_Klappagnetoi)
Klappagnetoi
(Celtic Slinger Spearmen)

Klappagnetoi are renowned for their use of slings. Although small in number, these Celtic slingers are excellent and considered the best in all of northern Europe. However, these men are not true warriors and are unfit for melee combat except against other slingers and light units. If kept at a distance, these men can rapidly inflict significant damage on the enemy, making armoured opponents think twice before entering within their range.

175 598 598 6 190 5 20 21 9 8 44 1 20 45
6
300 Batores
Nahkampfinfanterie / Nahkampfinfanterie / (cel_tyl_clubmen)
Batores
(Celtic Clubmen)

These men are a peasant levy, but are usually the strongest men around, chosen by the local chieftain. Their poor armament and protection makes them fast and well-suited for their task. The Batores are equipped with crude weapons, usually heavy clubs and various forestry and farming tools, like axes and other chopping instruments.

300 440 440 29 11 14 56 1 20 40
7
300 Atecti
Nahkampfinfanterie / Speerinfanterie / (cel_tyl_levy_spearmen)
Atecti
(Celtic Levy Spearmen)

These levies are recruited from outside the warrior class. Not well-trusted, they are poorly equipped with hastily-made wicker shields. Their main weapon is the spear, economical and efficient at short distances.

300 333 333 21 9 10 51 1 20 40
8
300 Bagaudas
Nahkampfinfanterie / Speerinfanterie / (cel_tyl_light_spearmen)
Bagaudas
(Celtic Light Spearmen)

These men carry a gaiso, a lancia, or any other intermediate-sized spear, which makes them usueful against enemy cavalry. They are not especially a defensive unit, but more a "guerilla warfare" unit, capable of fast tactical moves.

300 386 386 24 9 12 67 1 20 40
9
175 Talmores
Geschossinfanterie / Geschossinfanterie / (cel_tyl_slingers)
Talmores
(Celtic Slingers)

These irregular slingers support the Celtic infantry line, and are capable of throwing their stones up to 230 or even 250 meters. In fact, they are devastating, but also easy prey in case of a counterattack, especially by cavalry.

175 578 578 6 190 5 20 21 11 9 40 1 20 35
10
175 Acubagaudas
Geschossinfanterie / Geschossinfanterie / (cel_tyl_youth)
Acubagaudas
(Celtic Youth Skirmishers)

These skirmishers are equipped with a dagger, or more rarely, a short sword for close combat. Young and agile, they are primarly posted on the flanks of an army, both to prevent enemy flanking manoeuvers, and to outflank the enemy themselves and support their own cavalry.

175 378 378 14 85 7 5 21 11 9 40 1 20 35
11
300 Kasegilo Gaelaiche
Nahkampfinfanterie / Speerinfanterie / (cel_tylis_spearmen)
Kasegilo Gaelaiche
(Celto-Thracian Spearmen)

During the massive Celtic invasion of Thrace, many Celts passed through Thracian territory, ravaging, pillaging, and fighting all encountered forces, eventually seizing the village of Tylis, which became their capital in 278 BCE. Neighbouring tribes have been Celticised" after 60 years of life under Celtic rule, and these Gaelaiche represent a kind of typical "Celto-Thracian" infantry."

300 491 491 26 9 10 70 3 20 40
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