Strategic Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Strategic Port Level 1 Port of Massalia A vital port used for all purposes. |
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4 | 1650 |
68 Wohlstand durch Seehandel (this_building) |
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2 |
Strategic Port Level 2 Port of Massalia A vital port used for all purposes. |
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6 | 3150 |
5 Nahrung (this_region) 158 Wohlstand durch Manufaktur (Industrie) (this_building) 90 Wohlstand durch Seehandel (this_building) Schiffsrümpfe der Stufe I (+5% Zustand) bei der Rekrutierung (this_buildings_province_to_adjacent_sea_regions) +0.5% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) |
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3 |
Strategic Port Level 3 Port of Massalia A vital port used for all purposes. |
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10 | 4350 |
8 Nahrung (this_region) 315 Wohlstand durch Manufaktur (Industrie) (this_building) 112 Wohlstand durch Seehandel (this_building) -4 öffentliche Ordnung (Verarmung) (this_province) Schiffsrümpfe der Stufe II (+10% Zustand) bei der Rekrutierung (this_buildings_province_to_adjacent_sea_regions) Erhöhte Erfahrungsstufe für einige Einheiten (this_building) Erlass zur Stimulation von Handel: +2 Nahrung durch Handel (this_province) +0.7% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) |
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4 |
Strategic Port Level 4 Port of Massalia A vital port used for all purposes. |
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16 | 6660 |
8 Nahrung (this_region) 473 Wohlstand durch Manufaktur (Industrie) (this_building) 140 Wohlstand durch Seehandel (this_building) -10 öffentliche Ordnung (Verarmung) (this_province) Schiffsrümpfe der Stufe III (+20% Zustand) bei der Rekrutierung (this_buildings_province_to_adjacent_sea_regions) Erhöhte Erfahrungsstufe für einige Einheiten (this_building) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions) Erlass zur Philanthropie des Adels: -12% Schiffsbaukosten (this_province) Erlass zur Stimulation von Handel: +2 Nahrung durch Handel (this_province) +1% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions) |
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