Pergamon Fraktion
Landwirtschaft | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Landwirtschaft Level 1 Gehöft Das Land züchtet zum Kampf geeignete Männer: mit starken Armen und Willen. |
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2 | 1200 |
3 Nahrung (this_region) 60 Wohlstand durch Anbau (Landwirtschaft) (this_building) +0.1% 3rd Class Citizen (this_building) Export Food Edict: -1 food (this_province) Export Food Edict: +3% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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2 |
Landwirtschaft Level 2 Getreidegruben Das wichtigste Gebäude einer Siedlung, ohne das Leben nicht gedeihen kann. |
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6 | 2400 |
2 Nahrung (this_region) 150 Wohlstand durch Anbau (Landwirtschaft) (this_building) +3% Armee-Verstärkung (regions_in_this_province) +0.1% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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3 |
Landwirtschaft Level 2 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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6 | 1500 |
-2 Nahrung (this_province) 150 Wohlstand durch Vieh (Landwirtschaft) (this_building) +2% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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4 |
Landwirtschaft Level 2 Hof Bauernhöfe und kleine Güter versorgen den Großteil der Menschen. |
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4 | 1650 |
5 Nahrung (this_region) 75 Wohlstand durch Anbau (Landwirtschaft) (this_building) +1% Einheitenverstärkung (regions_in_this_province) +0.1% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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5 |
Landwirtschaft Level 2 Viehweide Tiere liefern Milch, Leder und Wolle, sowie Fleisch. |
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4 | 1800 |
3 Nahrung (this_region) 120 Wohlstand durch Vieh (Landwirtschaft) (this_building) +0.4% 3rd Class Citizen (this_building) Supplies: +8 + base * 0.2% (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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6 |
Landwirtschaft Level 3 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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10 | 2400 |
-4 Nahrung (this_province) 250 Wohlstand durch Vieh (Landwirtschaft) (this_building) +5% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) +0.2% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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7 |
Landwirtschaft Level 3 Bewässerungsgräben Wasser steigert die Ernte und verbessert den Boden. |
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8 | 2550 |
9 Nahrung (this_region) 90 Wohlstand durch Anbau (Landwirtschaft) (this_building) -4 öffentliche Ordnung (Verarmung) (this_province) +4% Einheitenverstärkung (regions_in_this_province) +0.2% 1st Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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8 |
Landwirtschaft Level 3 Viehstall Tiere brauchen große Landflächen zum Auslauf. |
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8 | 2850 |
5 Nahrung (this_region) 250 Wohlstand durch Vieh (Landwirtschaft) (this_building) -4 öffentliche Ordnung (Verarmung) (this_province) +0.7% 3rd Class Citizen (this_building) Supplies: +8 + base * 0.2% (this_building) 2 livestock (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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9 |
Landwirtschaft Level 3 Lagerraum Ein Ort händlerischer Aktivität, ebenso wie Kornlagerung. |
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10 | 3750 |
3 Nahrung (this_region) 250 Wohlstand durch Anbau (Landwirtschaft) (this_building) +6% Armee-Verstärkung (regions_in_this_province) +0.2% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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10 |
Landwirtschaft Level 4 Grundbesitz Große Staaten zentralisieren den Besitz und bringen riesige Bereiche unter die Kontrolle einiger weniger. |
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12 | 5040 |
18 Nahrung (this_region) 135 Wohlstand durch Anbau (Landwirtschaft) (this_building) -10 öffentliche Ordnung (Verarmung) (this_province) +3% Einheitenverstärkung (regions_in_this_province) Panem et circenses-Erlass: 1 Nahrung (this_province) +0.3% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -5 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -3 growth (this_province) |
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11 |
Landwirtschaft Level 4 Rinderfarm Große Herden von Schafen, Ziegen und Kühen verdrängen einfache Bauern. |
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12 | 4860 |
8 Nahrung (this_region) 350 Wohlstand durch Vieh (Landwirtschaft) (this_building) -10 öffentliche Ordnung (Verarmung) (this_province) Panem et circenses-Erlass: 2 Nahrung (this_province) +1% 3rd Class Citizen (this_building) Supplies: +8 + base * 0.2% (this_building) 5 livestock (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
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12 |
Landwirtschaft Level 4 Getreidelager Ein guter Kornspeicher ist ein Tempel der Demeter. |
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16 | 5700 |
4 Nahrung (this_region) 350 Wohlstand durch Anbau (Landwirtschaft) (this_building) +9% Armee-Verstärkung (regions_in_this_province) +0.3% 2nd Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
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13 |
Landwirtschaft Level 4 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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16 | 4140 |
-6 Nahrung (this_province) 350 Wohlstand durch Vieh (Landwirtschaft) (this_building) +8% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) Panem et circenses-Erlass: 1 Nahrung (this_province) +0.3% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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