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Pergamon Pergamon Gebäude

Landwirtschaft Gebäude




Landwirtschaft

Gehöft
Limited Warhorse Breeding
Limited Warhorse Breeding
Limited Warhorse Breeding
Viehweide
Viehstall
Rinderfarm
Hof
Bewässerungsgräben
Grundbesitz
Getreidegruben
Lagerraum
Getreidelager
Landwirtschaft
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Gehöft Landwirtschaft Level 1
Gehöft
Das Land züchtet zum Kampf geeignete Männer: mit starken Armen und Willen.
2 1200 3 Nahrung (this_region)
60 Wohlstand durch Anbau (Landwirtschaft) (this_building)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Getreidegruben Landwirtschaft Level 2
Getreidegruben
Das wichtigste Gebäude einer Siedlung, ohne das Leben nicht gedeihen kann.
6 2400 2 Nahrung (this_region)
150 Wohlstand durch Anbau (Landwirtschaft) (this_building)
+3% Armee-Verstärkung (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
3 Limited Warhorse Breeding Landwirtschaft Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 -2 Nahrung (this_province)
150 Wohlstand durch Vieh (Landwirtschaft) (this_building)
+2% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
4 Hof Landwirtschaft Level 2
Hof
Bauernhöfe und kleine Güter versorgen den Großteil der Menschen.
4 1650 5 Nahrung (this_region)
75 Wohlstand durch Anbau (Landwirtschaft) (this_building)
+1% Einheitenverstärkung (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
5 Viehweide Landwirtschaft Level 2
Viehweide
Tiere liefern Milch, Leder und Wolle, sowie Fleisch.
4 1800 3 Nahrung (this_region)
120 Wohlstand durch Vieh (Landwirtschaft) (this_building)
+0.4% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding Landwirtschaft Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 -4 Nahrung (this_province)
250 Wohlstand durch Vieh (Landwirtschaft) (this_building)
+5% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 Bewässerungsgräben Landwirtschaft Level 3
Bewässerungsgräben
Wasser steigert die Ernte und verbessert den Boden.
8 2550 9 Nahrung (this_region)
90 Wohlstand durch Anbau (Landwirtschaft) (this_building)
-4 öffentliche Ordnung (Verarmung) (this_province)
+4% Einheitenverstärkung (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
8 Viehstall Landwirtschaft Level 3
Viehstall
Tiere brauchen große Landflächen zum Auslauf.
8 2850 5 Nahrung (this_region)
250 Wohlstand durch Vieh (Landwirtschaft) (this_building)
-4 öffentliche Ordnung (Verarmung) (this_province)
+0.7% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
2 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 Lagerraum Landwirtschaft Level 3
Lagerraum
Ein Ort händlerischer Aktivität, ebenso wie Kornlagerung.
10 3750 3 Nahrung (this_region)
250 Wohlstand durch Anbau (Landwirtschaft) (this_building)
+6% Armee-Verstärkung (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 Grundbesitz Landwirtschaft Level 4
Grundbesitz
Große Staaten zentralisieren den Besitz und bringen riesige Bereiche unter die Kontrolle einiger weniger.
12 5040 18 Nahrung (this_region)
135 Wohlstand durch Anbau (Landwirtschaft) (this_building)
-10 öffentliche Ordnung (Verarmung) (this_province)
+3% Einheitenverstärkung (regions_in_this_province)
Panem et circenses-Erlass:
1 Nahrung (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)
11 Rinderfarm Landwirtschaft Level 4
Rinderfarm
Große Herden von Schafen, Ziegen und Kühen verdrängen einfache Bauern.
12 4860 8 Nahrung (this_region)
350 Wohlstand durch Vieh (Landwirtschaft) (this_building)
-10 öffentliche Ordnung (Verarmung) (this_province)
Panem et circenses-Erlass:
2 Nahrung (this_province)
+1% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
5 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
12 Getreidelager Landwirtschaft Level 4
Getreidelager
Ein guter Kornspeicher ist ein Tempel der Demeter.
16 5700 4 Nahrung (this_region)
350 Wohlstand durch Anbau (Landwirtschaft) (this_building)
+9% Armee-Verstärkung (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding Landwirtschaft Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 -6 Nahrung (this_province)
350 Wohlstand durch Vieh (Landwirtschaft) (this_building)
+8% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province)
Panem et circenses-Erlass:
1 Nahrung (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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