Medewi Separatists Nebensiedlung (Leder) Level 3
Östliche kleine Stadt (Leder)
Eine florierende Gemeinde mit Handel, die neue Siedler anzieht.Kleine Bauernsiedlungen bildeten das Rückgrat der antiken Gesellschaften im Osten und versorgten die großen Städte wie Antiochia oder Seleukia. Sie entstanden dort, wo das Land gut war, es viele Fische gab oder Bergbau sich lohnte. Ihre Verteidigung war oft zu teuer und wurde in den Hintergrund gestellt.
Mit dem ansteigenden Bevölkerungswachstum der Städte wurde überschüssige Nahrung dieser Siedlungen wichtig. Kleine Garnisonen wurden zum Schutz wertvoller Ressourcen und Handelsrouten eingesetzt und mit der Zeit wuchsen viele der kleinen Siedlungen zu großen Städten an.
Nebensiedlung (Leder)
Building Name Östliche kleine Stadt (Leder) |
Level Name rom_EASTERN_city_minor_hides_3 |
Building Chain Nebensiedlung (Leder) |
Building Level 3 |
Create Time 10 |
Create Cost 2850 |
Require Technology Qanat |
Effects
-4 Nahrung (this_region)203 Wohlstand durch Manufaktur (Industrie) (this_building)
+6% Wohlstand durch Manufaktur (Industrie) (alle Regionen)
85 Wohlstand durch lokalen Handel (this_building)
+2 Wachstum pro Runde (this_province)
-4 öffentliche Ordnung (Verarmung) (this_province)
+2 Erfahrung für neue Spione (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
60 Leder (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Nahkampfinfanterie / Nahkampfinfanterie / (afr_mer_light_melee_inf) Bilit'ti Sayif (Ethiopian Swordmen) These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used. |
|||||||||||||||||
300 | 713 | 713 | 38 | 11 | 19 | 56 | 4 | 20 | 40 | |||||||||
2 |
Nahkampfinfanterie / Speerinfanterie / (afr_mer_medium_spearmen) Dill'e Gora (Ethiopian Spearmen) These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops. |
|||||||||||||||||
300 | 808 | 808 | 33 | 9 | 15 | 71 | 8 | 20 | 50 | |||||||||
3 |
Nahkampfinfanterie / Speerinfanterie / (afr_mer_spearmen) Gora'ba (Meroe Spearmen) Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously! |
|||||||||||||||||
300 | 506 | 506 | 28 | 9 | 14 | 54 | 3 | 20 | 45 | |||||||||
4 |
Nahkampfinfanterie / Nahkampfinfanterie / (afr_mer_tribal_warriors) Kulus Bomani (Kushite Painted Warriors) The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears. |
|||||||||||||||||
300 | 576 | 576 | 39 | 11 | 20 | 60 | 1 | 20 | 60 | |||||||||
5 |
Geschossinfanterie / Geschossinfanterie / (AOR_1_Caledonian_Skirmishers) Balroae (Caledonian Skirmishers) Inhumanly decorated, and inhumanly savage, these men are dangerous indeed. |
|||||||||||||||||
175 | 412 | 412 | 14 | 85 | 7 | 5 | 18 | 7 | 6 | 50 | 1 | 20 | 25 | |||||
6 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_1_Pictone_Painted_Swordsmen) Pictone Neitos (Pict Painted Swordsmen) The Pictone Neitos (Pek-tone Nee-yet-os) are painted warriors from Caledonia. They use heavy shields and have a powerful charge as well as high morale, which makes them useful for holding the line or punching holes in hostile formations. |
|||||||||||||||||
300 | 589 | 589 | 40 | 11 | 17 | 60 | 1 | 20 | 50 | |||||||||
7 |
Elefanten / Elefanten / (AOR_16_African_Elephants) Elephantes Hulaioi Liboukoi (African Elephants) These powerful beasts plough through enemy lines with terrifying force. |
|||||||||||||||||
18 | 1600 | 1600 | 10 | 6 | 14 | 42 | 12 | 95 | 30 | |||||||||
8 |
Nahkampfinfanterie / Spezial / (AOR_16_Garamantine_Hounds) Malhamit Kalb (Garamantine War Dogs) The legendary king Garamantes is said to have be rescued from his enemies by his loyal hounds. The local tribesmen often take their savage hunting dogs with them on desert raids. |
|||||||||||||||||
80 | 640 | 640 | 18 | 7 | 15 | 26 | 12 | 20 | 35 | |||||||||
9 |
Nahkampfinfanterie / Speerinfanterie / (AOR_16_Garamantine_Levies) Dorkim Garamantim (Garamantine Levies) Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment. |
|||||||||||||||||
300 | 453 | 453 | 30 | 9 | 11 | 50 | 1 | 20 | 35 | |||||||||
10 |
Geschossinfanterie / Geschossinfanterie / (AOR_16_Garamantine_Slingers) Qala'im Garamantim (Garamantine Slingers) Even the smallest pebble is dangerous in the right hands. |
|||||||||||||||||
175 | 435 | 435 | 5 | 165 | 5 | 20 | 18 | 7 | 6 | 32 | 1 | 20 | 25 | |||||
11 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_2_Britannic_Ambushers) Corio Runo (Brythonic Hidden Warriors) Unexpected warriors with javelins and swords are useful to any warlord. |
|||||||||||||||||
300 | 571 | 571 | 38 | 11 | 17 | 69 | 1 | 20 | 35 | |||||||||
12 |
Geschossinfanterie / Geschossinfanterie / (AOR_2_Briton_Slingers) Corio Telamon (Britannic Slingers) A good slinger is worth his weight in slingstones, many times over. |
|||||||||||||||||
175 | 653 | 653 | 6 | 190 | 6 | 20 | 18 | 7 | 6 | 43 | 1 | 20 | 25 | |||||
13 |
Kavallerie / Nahkampfkavallerie / (AOR_2_Casse_Light_Cavalry) Myrcharn (Casse Cavalry) The heads of family contingents, as well as local chiefs of roundhouses and farming communities, band together as cavalry, riding the same sturdy ponies that the noblemen ride. |
|||||||||||||||||
120 | 1234 | 1234 | 27 | 9 | 22 | 39 | 4 | 20 | 40 | |||||||||
14 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_2_Siluri_Warband) Silurae Birnai (Silures Warband) The Silurae Birnai (Sel-oor-ay Bern-ay) are a tribe from the south of Cambria. Renowned for their ferocity, skill, and discipline, they offer up fine spearmen to their lord: braver than most others, and more sturdy and skilled. They are, for all intents and purposes, little more than local spearmen, but with greater training and skill. The Silures act as both anti-infantry and anti-cavalry soldiers, and can also be used to pepper an enemy at distance with javelins. They are disciplined and capable of standing in orderly lines, and use tight formations at times to absorb enemy charges. |
|||||||||||||||||
300 | 772 | 772 | 36 | 11 | 13 | 71 | 6 | 20 | 45 | |||||||||
15 |
Elefanten / Elefanten / (AOR_23_Indian_War_Elephants) Elephantes Indikoi (Indian War Elephants) The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants! |
|||||||||||||||||
36 | 2400 | 2400 | 12 | 6 | 16 | 42 | 12 | 105 | 25 | |||||||||
16 |
Kavallerie / Schockkavallerie / (AOR_23_Persian_Cavalry) Khuveshavagan (Persian Cavalry) A good cavalry charge can break the most ardent of enemies. |
|||||||||||||||||
120 | 1940 | 1940 | 32 | 9 | 35 | 33 | 20 | 20 | 45 | |||||||||
17 |
Nahkampfinfanterie / Speerinfanterie / (AOR_27_Roxolani_Levies) Roxolanoi Haploi (Roxolani Levies) Spearmen are the backbone of an army; they keep cavalry at a respectful distance. |
|||||||||||||||||
300 | 405 | 405 | 26 | 9 | 10 | 58 | 1 | 20 | 35 | |||||||||
18 |
Geschossinfanterie / Geschossinfanterie / (AOR_27_Scythian_Archers) Skythioi Toxotai (Scythian Archers) Men who cannot shoot go hungry on the steppes. |
|||||||||||||||||
175 | 521 | 521 | 9 | 165 | 5 | 15 | 21 | 11 | 8 | 29 | 1 | 20 | 25 | |||||
19 |
Kavallerie / Geschosskavallerie / (AOR_27_Scythian_Horse_Archers) Skythioi Hippotoxotai (Scythian Horse Archers) These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat. |
|||||||||||||||||
120 | 787 | 787 | 10 | 150 | 5 | 15 | 26 | 7 | 17 | 29 | 2 | 20 | 25 | |||||
20 |
Geschossinfanterie / Geschossinfanterie / (AOR_27_Subeshi_Archers) Paya Hinam Dunai Purma (Subeshi Archers) These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles. |
|||||||||||||||||
175 | 502 | 502 | 9 | 165 | 5 | 15 | 12 | 11 | 8 | 26 | 1 | 20 | 25 | |||||
21 |
Geschossinfanterie / Geschossinfanterie / (AOR_43_Sarmatian_Archers) Sauromatae Fistaeg Fat Aexsdzhytae (Sarmatian Archers) Men who cannot shoot go hungry on the steppes. |
|||||||||||||||||
175 | 568 | 568 | 9 | 165 | 5 | 15 | 21 | 7 | 8 | 39 | 1 | 20 | 25 | |||||
22 |
Kavallerie / Schockkavallerie / (AOR_43_Sarmatian_Cataphracts) Sauromatae Uaezdaettae (Sarmatian Cataphracts) These incredibly heavy cavalry can turn the tide of battle with their thunderous charge! |
|||||||||||||||||
100 | 2538 | 2538 | 42 | 9 | 44 | 48 | 26 | 20 | 50 | |||||||||
23 |
Kavallerie / Geschosskavallerie / (AOR_43_Sarmatian_Horse_Archers) Sauromatae Fat Aexsdzhytae (Sarmatian Horse Archers) These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat. |
|||||||||||||||||
120 | 881 | 881 | 10 | 150 | 5 | 15 | 30 | 11 | 22 | 35 | 2 | 20 | 25 | |||||
24 |
Nahkampfinfanterie / Spezial / (AOR_43_Steppe_Hunting_Dogs) Vadasz Spako (Alaunt Shepherd Dogs) Ferocious shepherd dogs bred by the Alani and other Sarmatian nomads for hunting and guarding flocks on the steppes. |
|||||||||||||||||
80 | 640 | 640 | 18 | 7 | 13 | 26 | 8 | 20 | 35 | |||||||||
25 |
Kavallerie / Nahkampfkavallerie / (AOR_5_Germanic_Cavalry) Reidonez (Germanic Cavalry) Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense! |
|||||||||||||||||
120 | 1084 | 1084 | 26 | 11 | 20 | 34 | 2 | 20 | 35 | |||||||||
26 |
Geschossinfanterie / Geschossinfanterie / (AOR_5_Germanic_Hunters) Skutjanz (Germanic Hunters) A deer or a man: the target still needs killing. |
|||||||||||||||||
175 | 528 | 528 | 9 | 165 | 5 | 15 | 21 | 11 | 6 | 29 | 1 | 20 | 25 | |||||
27 |
Nahkampfinfanterie / Spezial / (AOR_5_Germanic_Hunting_Dogs) Jagon Hund (Germanic Hunting Dogs) Ferocious animals, trained to rip out men's throats to break any resistance. |
|||||||||||||||||
80 | 640 | 640 | 18 | 7 | 15 | 26 | 8 | 20 | 35 | |||||||||
28 |
Nahkampfinfanterie / Speerinfanterie / (AOR_5_Germanic_Levies) Gaizoz Frije (Germanic Levies) Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free. |
|||||||||||||||||
300 | 420 | 420 | 27 | 9 | 11 | 60 | 1 | 20 | 35 | |||||||||
29 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_5_Germanic_Swordsmen) Herunautoz (Germanic Swordsmen) The Herunautoz come from such warlike tribes as the Heruskoz, Habukoz, Hattoz, and other numerous tribes of the Sweboz confederation. They are well-trained, experienced, and armed with high-quality swords and javelins to soften the enemy before their furious charge. |
|||||||||||||||||
300 | 726 | 726 | 39 | 11 | 13 | 61 | 4 | 20 | 45 | |||||||||
30 |
Kavallerie / Nahkampfkavallerie / (Supply_African) Baggage Train Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
|||||||||||||||||
60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
---|
|