menu
HomeStartseite / Divide et Impera / Adlige Massageten / Gebäude / Barbarian Village (Trained Slaves)
Barbarian Village (Trained Slaves) Adlige MassagetenAdlige Massageten Minor Settlement (Trained Slaves) Level 2

Barbarian Village (Trained Slaves)

Das Dorf ist das Herz des Volkes.

Römische und griechische Historiker beschrieben Barbaren als umherziehendes Volk, das von Jagd lebte und nicht viel von Landwirtschaft und Bau verstand. Nichts läge der Wahrheit ferner. Es wurden zahlreiche Gebäude entdeckt, die beweisen, dass diese „Barbaren“ Bautechniken durchaus beherrschten und Häuser und Anlagen errichten konnten, die Jahrtausende überstanden.

Die als Broch bekannten Trockensteinbauten in Schottland trotzten den harschen Witterungen und geben nun Aufschluss über ihre Erbauer. Viele Brochs hatten mehrere Stockwerke und Historiker streiten noch heute über ihren ursprünglichen Zweck: Dienten sie der Verteidigung oder handelt es sich bei ihnen um Prestigebauten, Symbole von Wohlstand und Macht?

Minor Settlement (Trained Slaves)

Barbarian Hamlet (Trained Slaves)
Barbarian Hamlet (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_1)
Minor Settlement (Trained Slaves) Level 0
Barbarian Village (Trained Slaves)
Barbarian Village (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_2)
Minor Settlement (Trained Slaves) Level 1
Barbarian Town (Trained Slaves)
Barbarian Town (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_3)
Minor Settlement (Trained Slaves) Level 2
Barbarian Pagus (Trained Slaves)
Barbarian Pagus (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_4)
Minor Settlement (Trained Slaves) Level 3
Barbarian Village (Trained Slaves)

Building Name

Barbarian Village (Trained Slaves)

Level Name

rom_BARBARIAN_city_minor_slave_2

Building Chain

Minor Settlement (Trained Slaves)

Building Level

2

Create Time

6

Create Cost

3450

Effects

-3 Nahrung (this_region)
168 Wohlstand durch lokalen Handel (this_building)
+3 Wachstum pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduziert die Abnahme der Sklavenbevölkerung (this_province)
+30% Wohlstand durch Sklaven (this_province)
-20% Sklavenunruhe (alle Provinzen)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 trained slaves (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)

Provides Garrison Army

200 Steppe Tribesfolk
200 Steppe Tribesfolk
Steppe Tribesfolk
(GAR_Ste_Armed_Tribesfolk)
Nahkampfinfanterie
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Speerinfanterie
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Geschossinfanterie
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Geschosskavallerie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Parasim Lebiponnim
Kavallerie / Geschosskavallerie / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
2
175 Mitnagsim Lybim
Geschossinfanterie / Geschossinfanterie / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
3
300 Mishteret Lybim
Nahkampfinfanterie / Speerinfanterie / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
4
300 Arabioi Katadromeis
Nahkampfinfanterie / Speerinfanterie / (AOR_20_arabian_auxiliaries)
Arabioi Katadromeis
(Arabian Auxiliaries)

Arabian auxiliaries form irregular units useful for long-range operations, especially in the desert. They can afford a light and cheap helmet like the Boeotian one, also used by many other troops.

300 490 490 15 9 10 57 6 20 40
5
300 Erinamesh Ana-Arabim
Nahkampfinfanterie / Speerinfanterie / (AOR_20_Arabian_Levies)
Erinamesh Ana-Arabim
(Arabian Levies)

The desert-canny fight only when they must.

300 407 407 26 9 10 56 1 20 35
6
300 Aeudi Lugoae
Nahkampfinfanterie / Speerinfanterie / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
7
120 Leuce Epos
Kavallerie / Nahkampfkavallerie / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
8
175 Aeudi Gaeroas
Geschossinfanterie / Geschossinfanterie / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
9
300 Krobyzoi Thureophoroi
Nahkampfinfanterie / Speerinfanterie / (AOR_38_krobyzi_spearmen)
Krobyzoi Thureophoroi
(Krobyzoi Thureos Spearmen)

The Krobyzoi are a Thracian tribe from northern Thrace, neighbours of the Getae in the East and the ferocious Triballi in the West. They wear no armour, but some have light pelt caps, others Phrygian and Thracian helmets.

300 466 466 24 9 10 71 3 20 40
10
175 Maedi Peltastai
Geschossinfanterie / Geschossinfanterie / (AOR_38_maedi_peltastai)
Maedi Peltastai
(Maedi Peltasts)

The Maedi are an ancient tribe inhabiting the southwestern fringe of Thrace. They are famous as the tribe of Spartacus. They are also famous for their wild Aurochs, the Bolinthos, which is one popular war emblem. With their raiding and contacts with the Greeks, they use more xiphos swords and Chalcidian helmets than their northeastern neighbours.

175 920 920 16 95 9 5 32 10 11 70 12 20 50
11
175 Thrakioi Peltastai
Geschossinfanterie / Geschossinfanterie / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
12
300 Thyni Rhomphaiaphoroi
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_38_thyni_romphaiaphoroi)
Thyni Rhomphaiaphoroi
(Thyni Rhomphaia Warriors)

A famous Thracian tribe, the Thyni are renowned for their fearsome night attacks and lightning raids, as the Macedonians and Odrysians well know. This eastern coastal tribe is also made up of fishermen and merchants, and is one of the most Hellenised and prosperous Thracian kingdoms, due to their immediate contact with some Greek harbour colonies.

300 911 911 48 13 20 58 6 20 55
13
175 Skutjanz
Geschossinfanterie / Geschossinfanterie / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
14
120 Berittene Steppen-Bogenschützen
Kavallerie / Geschosskavallerie / (Ste_Horse_Archers)
Berittene Steppen-Bogenschützen
Diese Kavallerie-Bogenschützen können den Feind beschießen, bevor sie zum Nahkampf übergehen.
120 679 679 10 150 5 15 21 7 20 29 2 20 35
15
200 Steppen-Speerkämpfer
Nahkampfinfanterie / Speerinfanterie / (Ste_Spear)
Steppen-Speerkämpfer
Speerkämpfer sind das Rückgrat einer jeden Armee. Sie halten die Kavallerie in Schach.
200 405 405 26 9 10 58 1 20 45
16
200 Stammeskrieger
Geschossinfanterie / Geschossinfanterie / (Ste_Tribesmen)
Stammeskrieger
Jeder im Stamm kämpft. Jeder. Fähigkeit und Mut kommen zu jenen, die leben.
200 957 957 9 165 4 15 27 9 10 56 6 20 45
17
200 Junge Äxte
Nahkampfinfanterie / Nahkampfinfanterie / (Ste_Young_Axes)
Junge Äxte
Jugendlicher Mut und der Wunsch nach Ruhm machen den Mangel an Axtfertigkeiten wett.
200 455 455 30 11 13 52 1 20 45
Disqus
Facebook