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Commercial Roma Samniten (Hannibal vor den Toren)Samniten (Hannibal vor den Toren) Ancient Capital Level 4

Commercial Roma

The Eternal City, focused on trade and wealth.

Ancient Capital

Roma
Roma
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma
Roma
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma
Fortified Roma
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma

Building Name

Commercial Roma

Level Name

dei_main_city_ROME_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmor
Marmor

Effects

+6 Artillerie an Mauern (this_region)
-10 Nahrung (this_region)
+60% Wohlstand aus allen Quellen (regions_in_this_province)
2025 Wohlstand durch Subsistenz (this_building)
+5 Wachstum pro Runde (this_province)
-10 öffentliche Ordnung (Verarmung) (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
+6 Artillerie an Mauern (this_region)
Ostia: +450 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

175 Italian Slingers
175 Italian Slingers
Italian Slingers
(GAR_Ita_Citizen_Javelinmen)
Geschossinfanterie
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Nahkampfkavallerie
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Nahkampfinfanterie
200 Italian Town Guard
Italian Town Guard
(GAR_Ita_Town_Guard)
Speerinfanterie
40 Römische Ballistenbastei
40 Römische Ballistenbastei
40 Römische Ballistenbastei
Römische Ballistenbastei
(Rom_Ballista_Bastion)
Feldartillerie

Recruitable Units

No Recruitable Units
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