Startseite / Divide et Impera / Lusitaner (Hannibal vor den Toren) / Gebäude / Marble Resource Gebäude
Marble Resource | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Marble Resource Level 1 Marble Outcrop Stone, on which empires are built! |
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4 | 2025 |
150 Wohlstand durch Bergbau (Industrie) (this_building) 10 Marmor (this_building) +0.1% 2nd Class Citizen (this_building) |
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2 |
Marble Resource Level 2 Marble Quarry „Habt Ihr gehört? Die bauen einen neuen Tempel! Wir sollten lieber vergrößern...“ |
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6 | 4275 |
180 Wohlstand durch Bergbau (Industrie) (this_building) 20 Marmor (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) |
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3 |
Marble Resource Level 2 Sculptor Die Steinmetzkunst zu perfektionieren dauert Jahre. |
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6 | 4275 |
300 Wohlstand durch lokalen Handel (this_building) 10 Marmor (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% Foreigner Population (this_building) |
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4 |
Marble Resource Level 3 Deep Marble Quarry Ein guter Steinbruchmeister findet die Balance zwischen Qualität und Quantität. |
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10 | 8775 |
-6% Baukosten (regions_in_this_province) 250 Wohlstand durch Bergbau (Industrie) (this_building) -6 öffentliche Ordnung (Verarmung) (this_province) 30 Marmor (this_building) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) |
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5 |
Marble Resource Level 3 Sculpture Trader Die Steinmetzkunst zu perfektionieren dauert Jahre. |
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10 | 8775 |
+6% Wohlstand aus allem Handel (regions_in_this_province) 650 Wohlstand durch lokalen Handel (this_building) -6 öffentliche Ordnung (Verarmung) (this_province) 10 Marmor (this_building) +0.5% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) |
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6 |
Marble Resource Level 4 Marble Quarry Complex Ein guter Steinbruchmeister findet die Balance zwischen Qualität und Quantität. |
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16 | 16808 |
+0.5% Korruption (this_faction) -10% Baukosten (regions_in_this_province) 300 Wohlstand durch Bergbau (Industrie) (this_building) -8 öffentliche Ordnung (Verarmung) (this_province) 40 Marmor (this_building) +0.7% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) |
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7 |
Marble Resource Level 4 Sculpture Market „Seht da! Eine Statue, die Phidias selbst würdig ist! |
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16 | 16808 |
+0.5% Korruption (this_faction) +8% Wohlstand aus allem Handel (regions_in_this_province) 1250 Wohlstand durch lokalen Handel (this_building) -8 öffentliche Ordnung (Verarmung) (this_province) 10 Marmor (this_building) +1% 2nd Class Citizen (this_building) +0.3% Foreigner Population (this_building) |
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