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Massalia (Occupied) Stammesrat der Arevaci (Hannibal vor den Toren)Stammesrat der Arevaci (Hannibal vor den Toren) Ancient Capital Level 1

Massalia (Occupied)

Gateway to Gaul.

Schon in der Antike waren Städte Orte, an denen sich Menschen niedergelassen hatten, weil die Stellung gut zu verteidigen oder ein kontrollierter Flussübergang war, weil sie sich in der Nähe von natürlichen Ressourcen befand oder sicher vor Überflutung und anderen Naturkatastrophen war.

Städte wuchsen selten nach Plan, auch wenn ihre Herrscher es anders bevorzugt hätten. Sicherlich gab es öffentliche Gebäude und prächtige Tempel, die auf breiten Straßen oder Plätzen standen, und die opulenten Wohnstätten der Patrizier verbargen sich oft hinter unauffälligen Fassaden. Wenn man allerdings ein paar Schritte in die falsche Richtung tat, war es sehr wahrscheinlich, dass man ein Labyrinth aus Seitenstraßen, dicht beieinander stehenden Häusern, verkommenen Elendsvierteln, Wirtshäusern, Bordellen und Schlachthäusern fand, das den wenigen Platz innerhalb der Mauern nutzte.

Die Stadt war eine kleine Welt für sich und spiegelte die wahre Welt wider. Römer und Griechen rühmten sich gleichermaßen ihrer Weltgewandtheit und ihres Anspruchs und waren doch vom Dreck und der Schäbigkeit in den nur wenige Meter entfernten Straßen angewidert.

Ancient Capital

Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Ancient Capital Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Ancient Capital Level 1
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia (Occupied)

Building Name

Massalia (Occupied)

Level Name

dei_main_city_MASSILIA_1

Building Chain

Ancient Capital

Building Level

1

Create Time

4

Create Cost

2250

Effects

-2 Nahrung (this_region)
+5% Wohlstand aus allen Quellen (regions_in_this_province)
507 Wohlstand durch Subsistenz (this_building)
100 Wohlstand durch Seehandel (this_building)
+1 Wachstum pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
+1% Forschungsrate (this_faction)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.1% All Population Classes (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)

Provides Garrison Army

200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Nahkampfinfanterie
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Pikeninfanterie
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Geschossinfanterie
300 Iberian Swordsmen
Iberian Swordsmen
(GAR_Ibe_Local_Swordsmen)
Nahkampfinfanterie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Lugoae Vocontae
Nahkampfinfanterie / Speerinfanterie / (AOR_11_Celtic_Levies)
Lugoae Vocontae
(Celtic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
2
120 Vocontae Epos
Kavallerie / Nahkampfkavallerie / (AOR_11_Celtic_Light_Cavalry)
Vocontae Epos
(Vocontii Cavalry)

Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
3
300 Massaloi Pantodapoi
Nahkampfinfanterie / Speerinfanterie / (AOR_11_Greek_Colonist_Levies)
Massaloi Pantodapoi
(Massilian Colonist Levies)

The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home.

300 562 562 26 9 11 66 4 20 30
4
300 Retukenoi
Nahkampfinfanterie / Speerinfanterie / (Ibe_Arevakos_Medium_Spear)
Retukenoi
(Celtiberian Spearmen)

They may be potters, cobblers, and farmers when not called to arms, but this should not give one reason to dismiss their potential as warriors. The Retukenoi may not have the blue blood of their comrades, nor the swords and high-crested helmets, but they will still hold the line when asked, they will still pepper the enemy with javelins, and they will still run down and trample all those who seek to put a yoke on their people.

300 723 723 27 9 15 59 8 20 45
5
175 Iberi Funditores
Geschossinfanterie / Geschossinfanterie / (Ibe_Arevakos_Slingers)
Iberi Funditores
(Celtiberian Slingers)

Armed only with their sling and a knife, these slingers are largely unprotected aside from their small wicker buckler. That makes them extremely vulnerable to any troops that can catch them in melee, and even light cavalry is likely to just run through them without breaking a sweat.

175 449 449 6 190 5 20 18 7 8 22 1 20 30
6
300 Iberi Milites
Nahkampfinfanterie / Speerinfanterie / (Ibe_Arevakos_Spear)
Iberi Milites
(Celtberian Light Spearmen)

These men are warriors that are levied when there is dire need for it. Recruited from all professions of Iberian society, they form a surprisingly reliable and versatile militia. As with many warriors in Iberia, they use the usual combination of javelin and spear to fight.

300 452 452 24 9 12 52 3 20 45
7
300 Iberi Caetrati
Nahkampfinfanterie / Nahkampfinfanterie / (Ibe_Arevakos_Sword)
Iberi Caetrati
(Celtiberian Light Infantry)

Caetrati are a deceptive type of infantry. Able light troops, they can skirmish while softening their enemy before closing in for hand-to-hand combat. Four things contribute to this capability: their agility on the battlefield, their all-metal heavy javelins ("soliferrum"), the traditional Iberian ferocity, and their superb swordsmanship.

300 721 721 33 11 18 54 6 20 45
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