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Sueben (Cäsar in Gallien) Sueben (Cäsar in Gallien) Gebäude

Minor Settlement (Salt) Gebäude




Minor Settlement (Salt)

Barbarian Hamlet (Salt)
Barbarian Village (Salt)
Barbarian Town (Salt)
Barbarian Pagus (Salt)
Minor Settlement (Salt)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Barbarian Hamlet (Salt) Minor Settlement (Salt) Level 1
Barbarian Hamlet (Salt)
Aus winzigen Eicheln entstehen mächtige Eichen.
4 2250 +10% Wohlstand durch Seehandel (regions_in_this_province)
168 Wohlstand durch Seehandel (this_building)
+2 Wachstum pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
+10 Sichtfeld über Grenzen hinweg (this_region)
2 Barbarian Village (Salt) Minor Settlement (Salt) Level 2
Barbarian Village (Salt)
Das Dorf ist das Herz des Volkes.
6 3450 -2 Nahrung (this_region)
+15% Wohlstand durch Seehandel (regions_in_this_province)
255 Wohlstand durch Seehandel (this_building)
+3 Wachstum pro Runde (this_province)
+2 öffentliche Ordnung pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
3 Barbarian Town (Salt) Minor Settlement (Salt) Level 3
Barbarian Town (Salt)
In einer Stadt werden viele hungrige Mäuler gestopft.
10 4950 -4 Nahrung (this_region)
+25% Wohlstand durch Seehandel (regions_in_this_province)
380 Wohlstand durch Seehandel (this_building)
+4 Wachstum pro Runde (this_province)
+4 öffentliche Ordnung pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
4 Barbarian Pagus (Salt) Minor Settlement (Salt) Level 4
Barbarian Pagus (Salt)
Reichtum wächst, wo Menschen zusammenarbeiten.
16 8460 -6 Nahrung (this_region)
+35% Wohlstand durch Seehandel (regions_in_this_province)
507 Wohlstand durch Seehandel (this_building)
+5 Wachstum pro Runde (this_province)
+8 öffentliche Ordnung pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Erlass zur Tributeintreibung:
+10% Steuersatz (this_province)
+10 Sichtfeld über Grenzen hinweg (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
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