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Eastern Village (Salt) Nabatäer (Kaiser Augustus)Nabatäer (Kaiser Augustus) Minor Settlement (Salt) Level 2

Eastern Village (Salt)

Ein bewährtes Dorf, das durch harte Arbeit und Pflichtbewusstsein stetig wächst.

Kleine Bauernsiedlungen bildeten das Rückgrat der antiken Gesellschaften im Osten und versorgten die großen Städte wie Antiochia oder Seleukia. Sie entstanden dort, wo das Land gut war, es viele Fische gab oder Bergbau sich lohnte. Ihre Verteidigung war oft zu teuer und wurde in den Hintergrund gestellt.

Mit dem ansteigenden Bevölkerungswachstum der Städte wurde überschüssige Nahrung dieser Siedlungen wichtig. Kleine Garnisonen wurden zum Schutz wertvoller Ressourcen und Handelsrouten eingesetzt und mit der Zeit wuchsen viele der kleinen Siedlungen zu großen Städten an.

Minor Settlement (Salt)

Eastern Hamlet (Salt)
Eastern Hamlet (Salt)
(rom_EASTERN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Eastern Village (Salt)
Eastern Village (Salt)
(rom_EASTERN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Eastern Small Town (Salt)
Eastern Small Town (Salt)
(rom_EASTERN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Eastern Town (Salt)
Eastern Town (Salt)
(rom_EASTERN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Eastern Village (Salt)

Building Name

Eastern Village (Salt)

Level Name

rom_EASTERN_city_minor_salt_2

Building Chain

Minor Settlement (Salt)

Building Level

2

Create Time

6

Create Cost

3450

Effects

-2 Nahrung (this_region)
+15% Wohlstand durch Seehandel (regions_in_this_province)
170 Wohlstand durch Seehandel (this_building)
+3 Wachstum pro Runde (this_province)
+2 öffentliche Ordnung pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)

Provides Garrison Army

300 Arabian Tribesfolk
300 Arabian Tribesfolk
Arabian Tribesfolk
(GAR_Ara_Armed_Tribesfolk)
Nahkampfinfanterie
200 Arabian Spearmen
200 Arabian Spearmen
Arabian Spearmen
(GAR_Ara_Garrisoned_Spearmen)
Speerinfanterie
175 Arabian Archers
175 Arabian Archers
175 Arabian Archers
Arabian Archers
(GAR_Ara_Local_Archers)
Geschossinfanterie
200 Arabian Tribesmen
200 Arabian Tribesmen
200 Arabian Tribesmen
200 Arabian Tribesmen
200 Arabian Tribesmen
Arabian Tribesmen
(GAR_Ara_Tribal_Spearmen)
Speerinfanterie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
Geschossinfanterie / Geschossinfanterie / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
300 Machimoi
Nahkampfinfanterie / Speerinfanterie / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
3
200 Kampanioi Hoplitai
Nahkampfinfanterie / Pikeninfanterie / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
4
300 Italici Milites
Nahkampfinfanterie / Speerinfanterie / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
5
300 Taurisci Securiferi
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
6
200 Heerbannspeerkämpfer
Nahkampfinfanterie / Speerinfanterie / (Ara_Levy_Spear)
Heerbannspeerkämpfer
Heerbanne können kämpfen und sind verhältnismäßig günstig, ihnen fehlt jedoch Können und Überzeugung.
200 407 407 26 9 10 56 1 20 45
7
300 Istrate Bedawi
Nahkampfinfanterie / Speerinfanterie / (nab_bedouin_spearmen)
Istrate Bedawi
(Bedouin Spearmen)

Most people settle near rivers, but the Bedouin people prefer to live in the open desert. These spearmen can be expected to do their job well as light infantry, but their lack of armour means they will have problems facing more heavily equipped infantry.

300 386 386 26 9 10 44 1 20 40
8
300 Istratin
Nahkampfinfanterie / Speerinfanterie / (nab_levy_spearmen)
Istratin
(Nabataean Levy Spearmen)

These urbanites are the core of the Nabataean military machine. Armed with sturdy spears and leather or wicker shields, these men are far more capable of holding the line of battle than their lighter counterparts in tribal levies.

300 351 351 22 9 10 56 1 20 35
9
300 Muqrabe
Nahkampfinfanterie / Speerinfanterie / (nab_spearmen)
Muqrabe
(Nabataean Medium Spearmen)

Clad in good quality leather armour and armed with strong spears, these men can be relied on to hold their own against most foes.

300 797 797 27 9 11 62 10 20 45
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