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HomeStartseite / Divide et Impera / Jazygen (Kaiser Augustus) / Gebäude / Barbarian Town (Salt)
Barbarian Town (Salt) Jazygen (Kaiser Augustus)Jazygen (Kaiser Augustus) Minor Settlement (Salt) Level 3

Barbarian Town (Salt)

In einer Stadt werden viele hungrige Mäuler gestopft.

Römische und griechische Historiker beschrieben Barbaren als umherziehendes Volk, das von Jagd lebte und nicht viel von Landwirtschaft und Bau verstand. Nichts läge der Wahrheit ferner. Es wurden zahlreiche Gebäude entdeckt, die beweisen, dass diese „Barbaren“ Bautechniken durchaus beherrschten und Häuser und Anlagen errichten konnten, die Jahrtausende überstanden.

Die als Broch bekannten Trockensteinbauten in Schottland trotzten den harschen Witterungen und geben nun Aufschluss über ihre Erbauer. Viele Brochs hatten mehrere Stockwerke und Historiker streiten noch heute über ihren ursprünglichen Zweck: Dienten sie der Verteidigung oder handelt es sich bei ihnen um Prestigebauten, Symbole von Wohlstand und Macht?

Minor Settlement (Salt)

Barbarian Hamlet (Salt)
Barbarian Hamlet (Salt)
(rom_BARBARIAN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Barbarian Village (Salt)
Barbarian Village (Salt)
(rom_BARBARIAN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Barbarian Town (Salt)
Barbarian Town (Salt)
(rom_BARBARIAN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Barbarian Pagus (Salt)
Barbarian Pagus (Salt)
(rom_BARBARIAN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Barbarian Town (Salt)

Building Name

Barbarian Town (Salt)

Level Name

rom_BARBARIAN_city_minor_salt_3

Building Chain

Minor Settlement (Salt)

Building Level

3

Create Time

10

Create Cost

4950

Require Technology

Erhöhter Platz
Erhöhter Platz

Effects

-4 Nahrung (this_region)
+25% Wohlstand durch Seehandel (regions_in_this_province)
380 Wohlstand durch Seehandel (this_building)
+4 Wachstum pro Runde (this_province)
+4 öffentliche Ordnung pro Runde (this_province)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 salt (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)

Provides Garrison Army

200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Speerinfanterie
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Geschossinfanterie
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Geschosskavallerie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
Geschossinfanterie / Geschossinfanterie / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
120 Machimoi Hippeis
Kavallerie / Nahkampfkavallerie / (AOR_17_Egyptian_Cavalry)
Machimoi Hippeis
(Egyptian Cavalry)

These spear-armed cavalrymen fight in close combat in service of the Pharaoh.

120 1530 1530 30 9 25 43 10 20 35
3
300 Machimoi
Nahkampfinfanterie / Speerinfanterie / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
4
175 Sotaroas Argos
Geschossinfanterie / Geschossinfanterie / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
5
300 Eburonae Lugoae
Nahkampfinfanterie / Speerinfanterie / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
6
300 Batacorii
Nahkampfinfanterie / Speerinfanterie / (AOR_4_Belgae_Spearmen)
Batacorii
(Belgae Spear Warriors)

Batacorii are the rank-and-file warriors of the Belgae, a group of extremely fierce and highly independent Gallo-Germanic tribes living in Northern Gaul, who are well-trained and experienced in war. Shunning the comforts often afforded the members of 'civilised' states, they pride themselves on their rugged way of life, their toughness of mind and body, and their skill at arms.

300 693 693 24 9 10 73 8 20 35
7
200 Apulii Extraordinarii
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_9_Apulian_Infantry)
Apulii Extraordinarii
(Apulian Heavy Infantry)

Disciplined, highly skilled, and carrying the best equipment available, these Apulians usually fight with a sword, but have one or two additional spears for throwing between engagements. These troops are former extraordinarii in Roman service, mostly from Apulia and Calabria, who now serve as mercenaries.""

200 1211 1211 40 10 13 84 14 20 50
8
200 Kampanioi Hoplitai
Nahkampfinfanterie / Pikeninfanterie / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
9
200 Ensiferi Italici Reformati
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_9_Italian_Late_Swordsmen)
Ensiferi Italici Reformati
(Italian Late Swordsmen)

Re-armed with mail, pila and a gladius, these well-trained soldiers allow empires to be made.

200 841 841 36 10 10 65 8 20 35
10
300 Italici Milites
Nahkampfinfanterie / Speerinfanterie / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
11
200 Ensiferi Italici
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_9_Italian_Swordsmen)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 35
12
300 Taurisci Securiferi
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
13
120 Skytho-Sauromatai Kontophoroi
Kavallerie / Schockkavallerie / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
14
200 Sirakoi Epilektoi
Nahkampfinfanterie / Speerinfanterie / (Ste_Heavy_Spearmen)
Sirakoi Epilektoi
(Siraces Heavy Infantry)

These dismounted elite infantrymen from the Siraces tribe are spearmen-swordsmen, holding a thureos shield and wearing scale armour. The Siraces are eastern Sarmatians who have made early contacts with the Greek settlements on the Pontus Euxinus.

200 1177 1177 32 9 11 78 16 20 45
15
120 Sarmatische Kavallerie
Kavallerie / Geschosskavallerie / (Ste_Sarmatian_Horsemen)
Sarmatische Kavallerie
Unter richtiger Führung sind Pferd und Speer eine tödliche Kombination.
120 881 881 10 150 4 15 30 11 22 35 2 20 35
16
200 Sauromatae Arc Aexsaeg
Nahkampfinfanterie / Speerinfanterie / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
17
200 Steppen-Speerkämpfer
Nahkampfinfanterie / Speerinfanterie / (Ste_Spear)
Steppen-Speerkämpfer
Speerkämpfer sind das Rückgrat einer jeden Armee. Sie halten die Kavallerie in Schach.
200 405 405 26 9 10 58 1 20 45
18
200 Stammeskrieger
Geschossinfanterie / Geschossinfanterie / (Ste_Tribesmen)
Stammeskrieger
Jeder im Stamm kämpft. Jeder. Fähigkeit und Mut kommen zu jenen, die leben.
200 957 957 9 165 4 15 27 9 10 56 6 20 45
19
200 Junge Äxte
Nahkampfinfanterie / Nahkampfinfanterie / (Ste_Young_Axes)
Junge Äxte
Jugendlicher Mut und der Wunsch nach Ruhm machen den Mangel an Axtfertigkeiten wett.
200 455 455 30 11 13 52 1 20 45
20
60 Baggage Train
Kavallerie / Nahkampfkavallerie / (Supply_Steppe)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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