Judäa (Kaiser Augustus) Ancient Capital Level 3
Commercial Qart-Hadasht
Heir to Phoenicia, focused on trade and wealth.Ancient Capital
Building Name Commercial Qart-Hadasht |
Level Name dei_main_city_CARTHAGE_3_trade |
Building Chain Ancient Capital |
Building Level 3 |
Create Time 10 |
Create Cost 6800 |
Require Technology Architektonische Fortschritte |
Effects
+3 Artillerie an Mauern (this_region)-6 Nahrung (this_region)
+40% Wohlstand aus allen Quellen (regions_in_this_province)
1350 Wohlstand durch Subsistenz (this_building)
+4 Wachstum pro Runde (this_province)
-6 öffentliche Ordnung (Verarmung) (this_province)
-8% Rekrutierungskosten für Söldner (your_characters_in_this_province)
+1 Armee-Rekrutierungskapazität (this_province)
+4% Forschungsrate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 Armee-Rekrutierungskapazität (this_province)
+3 Artillerie an Mauern (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+10 Sichtfeld über Grenzen hinweg (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Östliche Ballistenbastei
(Eas_Ballista_Bastion)
Feldartillerie
(Eas_Ballista_Bastion)
Feldartillerie
Östliche Skorpionbastei
(Eas_Scorpion_Bastion)
Befestigte Artillerie
(Eas_Scorpion_Bastion)
Befestigte Artillerie
Greek Militia
(GAR_Gre_Citizen_Militia)
Pikeninfanterie
(GAR_Gre_Citizen_Militia)
Pikeninfanterie
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Pikeninfanterie
(GAR_Gre_Garrisoned_Hoplites)
Pikeninfanterie
Greek Archers
(GAR_Gre_Local_Archers)
Geschossinfanterie
(GAR_Gre_Local_Archers)
Geschossinfanterie
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_15_Late_Libyan_Infantry) Dorkim Lybim Kbedim (Late Libyan Infantry) Formed infantry that serves as an able backbone to any army. |
|||||||||||||||||
200 | 1077 | 1077 | 36 | 10 | 11 | 77 | 12 | 20 | 40 | |||||||||
2 |
Kavallerie / Geschosskavallerie / (AOR_15_Libyan_Cavalry) Parasim Lebiponnim (Libyan Cavalry) Lightly armed horsemen that act primarily as scouts. |
|||||||||||||||||
120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
3 |
Nahkampfinfanterie / Nahkampfinfanterie / (AOR_15_Libyan_Infantry) Dorkim Lybim (Libyan Infantry) Levied soldiers that fight as javelin-armed swordsmen. |
|||||||||||||||||
200 | 915 | 915 | 30 | 10 | 11 | 67 | 10 | 20 | 40 | |||||||||
4 |
Geschossinfanterie / Geschossinfanterie / (AOR_15_Libyan_Javelinmen) Mitnagsim Lybim (Libyan Javelinmen) These javelin-armed skirmishers harry an enemy before the main battle is joined. |
|||||||||||||||||
175 | 361 | 361 | 15 | 90 | 8 | 5 | 15 | 7 | 6 | 37 | 1 | 20 | 25 | |||||
5 |
Nahkampfinfanterie / Speerinfanterie / (AOR_15_Libyan_Levies) Mishteret Lybim (Libyan Levies) Relatively untrained citizens that are called to arms only in the most dire of circumstances. |
|||||||||||||||||
300 | 518 | 518 | 28 | 9 | 10 | 71 | 3 | 20 | 40 | |||||||||
6 |
Nahkampfinfanterie / Speerinfanterie / (nab_bedouin_spearmen) Istrate Bedawi (Bedouin Spearmen) Most people settle near rivers, but the Bedouin people prefer to live in the open desert. These spearmen can be expected to do their job well as light infantry, but their lack of armour means they will have problems facing more heavily equipped infantry. |
|||||||||||||||||
300 | 386 | 386 | 26 | 9 | 10 | 44 | 1 | 20 | 40 |
Disqus |
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