Startseite / Divide et Impera / Icener (Kaiser Augustus) / Gebäude / Minor Settlement (Trained Slaves) Gebäude
Icener (Kaiser Augustus) Gebäude
Minor Settlement (Trained Slaves) Gebäude
Minor Settlement (Trained Slaves)
|
Minor Settlement (Trained Slaves) | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Trained Slaves) Level 1 Barbarian Hamlet (Trained Slaves) Aus winzigen Eicheln entstehen mächtige Eichen. |
|||||
4 | 1950 |
128 Wohlstand durch lokalen Handel (this_building) +2 Wachstum pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) Reduziert die Abnahme der Sklavenbevölkerung (this_province) +15% Wohlstand durch Sklaven (this_province) -10% Sklavenunruhe (alle Provinzen) +10 Sichtfeld über Grenzen hinweg (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10 trained slaves (this_building) +1 Armee-Rekrutierungskapazität (this_province) +10 Sichtfeld über Grenzen hinweg (this_region) |
|
|||
2 |
Minor Settlement (Trained Slaves) Level 2 Barbarian Village (Trained Slaves) Das Dorf ist das Herz des Volkes. |
|||||
6 | 3450 |
-3 Nahrung (this_region) 168 Wohlstand durch lokalen Handel (this_building) +3 Wachstum pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Reduziert die Abnahme der Sklavenbevölkerung (this_province) +30% Wohlstand durch Sklaven (this_province) -20% Sklavenunruhe (alle Provinzen) +10 Sichtfeld über Grenzen hinweg (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25 trained slaves (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
|
|||
3 |
Minor Settlement (Trained Slaves) Level 3 Barbarian Town (Trained Slaves) In einer Stadt werden viele hungrige Mäuler gestopft. |
|||||
10 | 4650 |
-5 Nahrung (this_region) 212 Wohlstand durch lokalen Handel (this_building) +4 Wachstum pro Runde (this_province) -4 öffentliche Ordnung (Verarmung) (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Reduziert die Abnahme der Sklavenbevölkerung (this_province) +45% Wohlstand durch Sklaven (this_province) -30% Sklavenunruhe (alle Provinzen) +10 Sichtfeld über Grenzen hinweg (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60 trained slaves (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
|
|
||
4 |
Minor Settlement (Trained Slaves) Level 4 Barbarian Pagus (Trained Slaves) Reichtum wächst, wo Menschen zusammenarbeiten. |
|||||
16 | 6660 |
-10 Nahrung (this_region) 254 Wohlstand durch lokalen Handel (this_building) +5 Wachstum pro Runde (this_province) -10 öffentliche Ordnung (Verarmung) (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Reduziert die Abnahme der Sklavenbevölkerung (this_province) +60% Wohlstand durch Sklaven (this_province) -40% Sklavenunruhe (alle Provinzen) Erlass zur Stimulation von Handel: +15% Wohlstand durch Sklaven (this_province) +10 Sichtfeld über Grenzen hinweg (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120 trained slaves (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
|
|
|
|
|