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HomeDomů / Divide et Impera / Nomádští povstalci / Budovy / Barbarian Town (Salt)
Barbarian Town (Salt) Nomádští povstalciNomádští povstalci Minor Settlement (Salt) Level 3

Barbarian Town (Salt)

Ve městě se nasytí spousta hladových krků.

Římští a řečtí historikové často popisovali barbarské kmeny jako kočovníky, kteří se živili lovem a o zemědělství nebo stavebnictví toho moc nevěděli. Nic takového však nebylo pravda. Byla objevena celá řada staveb, které dokazují, že se takzvaní 'barbaři' ve stavebních technologiích vyznali a uměli postavit obydlí nebo obranné struktury, které přetrvaly tisíce let.

Brochy, stavby ze suchého kamene nalezené ve Skotsku, odolaly drsnému počasí dodnes a poskytují nám zajímavé informace o lidech, kteří je postavili. Řada z nich byla vícepatrová obydlí a historici se stále dohadují o tom, co bylo jejich hlavním původním účelem: jedni si myslí, že to byly obranné stavby, jiní namítají, že to mohly být prestižní budovy, symboly bohatství a moci.

Minor Settlement (Salt)

Barbarian Hamlet (Salt)
Barbarian Hamlet (Salt)
(rom_BARBARIAN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Barbarian Village (Salt)
Barbarian Village (Salt)
(rom_BARBARIAN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Barbarian Town (Salt)
Barbarian Town (Salt)
(rom_BARBARIAN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Barbarian Pagus (Salt)
Barbarian Pagus (Salt)
(rom_BARBARIAN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Barbarian Town (Salt)

Building Name

Barbarian Town (Salt)

Level Name

rom_BARBARIAN_city_minor_salt_3

Building Chain

Minor Settlement (Salt)

Building Level

3

Create Time

10

Create Cost

4950

Require Technology

Vyvýšené prostranství
Vyvýšené prostranství

Effects

-4 jídla (this_region)
+25% k příjmům z obchodu v přístavech (regions_in_this_province)
+380 k příjmům z námořního obchodu (this_building)
+4 k růstu za kolo (this_province)
+4 za kolo k veřejnému pořádku (this_province)
+1% k verbovací kapacitě vojska (this_province)
[NEZOBRAZUJE SE] Určuje úroveň cest mezi sídly (this_region)
+10 k dohledu za hranice (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 salt (this_building)
+1% k verbovací kapacitě vojska (this_province)
[NEZOBRAZUJE SE] Určuje úroveň cest mezi sídly (this_region)
+10 k dohledu za hranice (this_region)

Provides Garrison Army

200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Pěchota s kopími
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Střelecká pěchota
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Jízdní lučištníci

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
Pěší střelci / Střelecká pěchota / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
120 Machimoi Hippeis
Jízda / Kontaktní jízda / (AOR_17_Egyptian_Cavalry)
Machimoi Hippeis
(Egyptian Cavalry)

These spear-armed cavalrymen fight in close combat in service of the Pharaoh.

120 1530 1530 30 9 25 43 10 20 35
3
300 Machimoi
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
4
175 Sotaroas Argos
Pěší střelci / Střelecká pěchota / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
5
300 Eburonae Lugoae
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
6
300 Batacorii
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_4_Belgae_Spearmen)
Batacorii
(Belgae Spear Warriors)

Batacorii are the rank-and-file warriors of the Belgae, a group of extremely fierce and highly independent Gallo-Germanic tribes living in Northern Gaul, who are well-trained and experienced in war. Shunning the comforts often afforded the members of 'civilised' states, they pride themselves on their rugged way of life, their toughness of mind and body, and their skill at arms.

300 693 693 24 9 10 73 8 20 35
7
200 Apulii Extraordinarii
Pěchota pro boj zblízka / Kontaktní pěchota / (AOR_9_Apulian_Infantry)
Apulii Extraordinarii
(Apulian Heavy Infantry)

Disciplined, highly skilled, and carrying the best equipment available, these Apulians usually fight with a sword, but have one or two additional spears for throwing between engagements. These troops are former extraordinarii in Roman service, mostly from Apulia and Calabria, who now serve as mercenaries.""

200 1211 1211 40 10 13 84 14 20 50
8
200 Kampanioi Hoplitai
Pěchota pro boj zblízka / Pěchota s píkami / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
9
200 Ensiferi Italici Reformati
Pěchota pro boj zblízka / Kontaktní pěchota / (AOR_9_Italian_Late_Swordsmen)
Ensiferi Italici Reformati
(Italian Late Swordsmen)

Re-armed with mail, pila and a gladius, these well-trained soldiers allow empires to be made.

200 841 841 36 10 10 65 8 20 35
10
300 Italici Milites
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
11
200 Ensiferi Italici
Pěchota pro boj zblízka / Kontaktní pěchota / (AOR_9_Italian_Swordsmen)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 35
12
300 Taurisci Securiferi
Pěchota pro boj zblízka / Kontaktní pěchota / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
13
175 Skytioi Akontistai
Pěší střelci / Střelecká pěchota / (Bos_Scythian_Skirmishers)
Skytioi Akontistai
(Scythian Skirmishers)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 317 317 15 90 8 5 18 7 6 32 1 20 35
14
120 Skytho-Sauromatai Kontophoroi
Jízda / Útočná jízda / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
15
120 Stepní jízdní harcovníci
Jízda / Jízdní lučištníci / (Ste_Horse_Skirm)
Stepní jízdní harcovníci
Sakové jsou pro jízdu na koni přímo zrozeni, a proto představují zdatné jízdní harcovníky.
120 881 881 10 150 5 15 30 11 22 40 2 20 35
16
60 Baggage Train
Jízda / Kontaktní jízda / (Supply_Steppe)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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