Rome (Rise of the Republic) Faction
Military (Training) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military (Training) Level 1 Practice Field Drill should be a bloodless battle. |
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2 | 500 |
-1 food (this_region) +2% melee attack upon recruitment (this_province) +2% melee defence upon recruitment (this_province) +2% unit morale upon recruitment (this_province) |
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2 |
Military (Training) Level 2 Practice Camp Hard lessons are best learned before war's clarion blast is heard. |
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3 | 900 |
-2 food (this_region) +1 rank for champions upon recruitment (this_province) +5% melee attack upon recruitment (this_province) +5% melee defence upon recruitment (this_province) +5% unit morale upon recruitment (this_province) |
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3 |
Military (Training) Level 3 Practice Castrum A soldier needs more than skill with the blade. The shovel is important too. |
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5 | 1200 |
-4 food (this_region) +2 rank for champions upon recruitment (this_province) +7% melee attack upon recruitment (this_province) +7% melee defence upon recruitment (this_province) +7% unit morale upon recruitment (this_province) |
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4 |
Military (Training) Level 4 Academia Militaria There is more to war than swinging a sword or carrying a spear. |
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8 | 3000 |
-8 food (this_region) +3 rank for champions upon recruitment (this_province) +7% melee attack upon recruitment (this_province) +10% melee defence upon recruitment (this_province) +10% unit morale upon recruitment (this_province) |
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5 |
Military (Training) Level 4 Combat Posts Strength in battle does not come without effort and sacrifice. |
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8 | 3000 |
-8 food (this_region) +3 rank for champions upon recruitment (this_province) +10% melee attack upon recruitment (this_province) +7% melee defence upon recruitment (this_province) +10% unit morale upon recruitment (this_province) |
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