

Military Pier
Where warships gather, and armies embark for conquest and spoils.For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.
Port
![]() |
Building Name Military Pier |
Level Name east_port_military_2 |
Building Chain Port |
Building Level 2 |
Create Time 3 |
Create Cost 1900 |
Effects


Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (Ara_Skirm_Thee) Missile Trieres - Levy Skirmishers A large contingent of archers can make short work of enemy crews. The desert-canny fight only when they must. |
|||||||||||||||||
80 | 470 | 470 | 758 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | |||
2 |
Medium Ship / Missile Ship / (Ara_Skirm_Three_Scorpio) Scorpion Trieres - Levy Skirmishers Deadly accurate dart-throwers give enemies pause. The desert-canny fight only when they must. |
|||||||||||||||||
80 | 710 | 710 | 758 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | |||
3 |
Light Ship / Melee Ship / (Ara_Spear_Two) Assault Dieres - Levy Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
60 | 310 | 310 | 566 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | |||||||
4 |
Light Ship / Melee Ship / (Ara_Spear_Two_Fire_Pots) Fire Pot Dieres - Levy Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
60 | 360 | 360 | 566 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | |||||||
5 |
Light Ship / Missile Ship / (Ara_Tribes_One_Halfer) Raiding Hemiolia - Tribes People These swift, manoeuvrable ships are a useful scouting force for any admiral. A wise man fights the desert before his fellow man. |
|||||||||||||||||
80 | 250 | 250 | 467 | 6 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | |||
6 |
Medium Ship / Missile Ship / (dk_nab_heavy_archers_five_scorpio) Scorpion Penteres - Nabataean Heavy Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. The very best tribal archers, mustered to rain death down upon the enemy. |
|||||||||||||||||
140 | 1280 | 1280 | 1090 | 5 | 35 | 150 | 6 | 15 | 14 | 35 | 6 | 12 | 40 | 50 | 40 | |||
7 |
Medium Ship / Missile Ship / (dk_nab_heavy_archers_five_tower) Tower Penteres - Nabataean Heavy Archers From a shipboard tower, all enemies become little targets to be potted at will. The very best tribal archers, mustered to rain death down upon the enemy. |
|||||||||||||||||
140 | 1300 | 1300 | 1090 | 5 | 35 | 150 | 6 | 15 | 14 | 35 | 6 | 12 | 40 | 50 | 40 | |||
8 |
Medium Ship / Missile Ship / (dk_nab_light_peltasts_five) Missile Penteres - Nabataean Light Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. A screening force of javelinmen is money well spent. |
|||||||||||||||||
140 | 1080 | 1080 | 1090 | 5 | 32 | 80 | 8 | 10 | 18 | 35 | 10 | 40 | 40 | 50 | 40 |
Disqus |
---|
|