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Circenn Circenn Buildings

GREAT HALL Buildings




GREAT HALL

Long Hall
Long Hall
(vik_great_hall_1)
Level 0
GREAT HALL
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Long Hall GREAT HALL Level 1
Long Hall
Power consolidation through revelry and camaraderie as well as administration.
4 1200 %-n Food production (region_to_region_own)
HIDDEN (region_to_region_own)
Siege construction: Light gallery (region_to_region_own)
+10% Max number of all units in recruitment pool (faction_to_faction_own_unseen)
+10% Replenishment chance to all units in recruitment pool (faction_to_faction_own_unseen)
Walls (region_to_region_own)
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